TemporalOroboros
84b2f07157
The IMapManager is dead ( #44002 )
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* Axes the easy IMapManager references
* Axes the references to unported (obsolete) IMapManager methods
* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem
* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line
* submodule update(?)
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
Whatstone
a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances ( #44386 )
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* Remove Shared System IPrototypeManager instances
* Remove RecipeManager IPrototypeManager instance
* Fix ItemSystem IPrototypeManager refs, use TryComp
* SharedItemSystem changes, EntWhitelist CompName
* HasComponent->HasComp
2026-06-29 10:18:44 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
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* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
Leon Friedrich
e4f3d19094
Make MappingDataNode use string keys ( #36111 )
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* MappingDataNode string keys
* a
* poke
2025-04-18 19:28:22 +10:00
Tayrtahn
86aa82f2b6
Cleanup: Remove redundant prototype name specifications ( #35793 )
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* Remove redundant prototype name specifications
* These can stay
2025-03-19 19:30:31 +01:00
Tayrtahn
6f925dd610
Fix prototypes so they pass analyzer checks ( #35435 )
2025-02-24 15:21:59 +11:00
Emisse
3499b47465
bagel update ( #34572 )
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* bagel update
* Decal fault tolerance
* Also fix writes
* fix mv cable, decal issues, yar
* fix a floor tile and some other shit
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-01-21 22:48:41 -07:00
metalgearsloth
bce17e6aec
Fix decal megadiffs ( #30732 )
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Just preserves the uids and doesn't care about trying to re-map the decals lower. We have a uint to work with anyway.
2024-08-09 15:47:23 +10:00
DrSmugleaf
54d5bd266c
Add mapping editor ( #23427 )
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* Add mapping editor (#757 )
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
---------
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-04 13:31:45 +10:00
Leon Friedrich
5d50467466
Content changes for engine delta-state PR ( #28134 )
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* Update GasTileOverlayState
* Update DecalGridState
* Update NavMapState
* poke
* poke2
* poke3
* Poke dem tests
2024-05-24 14:08:23 +10:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
metalgearsloth
d8e5f5c24b
Optimise DecalOverlay ( #25266 )
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ChunkSize is still 32 so doesn't cut down on heaps of decals atm though we avoid passing many decals to drawing with the coordinates bounds check now.
2024-02-23 18:12:23 +11:00
metalgearsloth
8659a21916
Use IComponentState for compstates ( #21905 )
2024-01-04 13:50:48 +11:00
DrSmugleaf
2d58d19b07
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
metalgearsloth
46a3076ecb
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
Nemanja
06ad5221ee
decal settings ( #20324 )
2023-09-18 17:17:48 -06:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
37ca1fe9fe
Fix decal sorting ignoring colors ( #16553 )
2023-05-18 19:27:59 +10:00
Leon Friedrich
a36a64e6c5
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
metalgearsloth
635aa7e999
Fix decal serialization determinism ( #14805 )
2023-03-23 23:05:27 +11:00
metalgearsloth
973556066b
Compress decal data for serialization ( #14264 )
2023-03-11 13:46:50 +11:00
Leon Friedrich
56ef88a913
Prevent possible future game state bugs ( #14323 )
2023-03-01 09:26:37 -06:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Leon Friedrich
dbe99f9fa6
Decal system cleanup ( #13493 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-01-16 11:46:22 +11:00
Leon Friedrich
e5b4b70e4d
Fix decals ( #13491 )
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Fixes https://github.com/space-wizards/space-station-14/issues/13479
2023-01-16 07:23:32 +11:00
Leon Friedrich
5990393e31
Fix decal error ( #13471 )
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Fixes https://github.com/space-wizards/space-station-14/issues/13466
2023-01-15 11:56:20 +11:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Leon Friedrich
c06daf1af4
Fix decals not deserializing ( #13083 )
2022-12-19 13:18:58 +11:00
Leon Friedrich
8f352f87c2
Decal state handling ( #12624 )
2022-12-19 06:28:46 +11:00
Paul Ritter
bca66488bf
more proper serv4 usage because i forgot to push for the last pr ( #12965 )
2022-12-11 00:25:04 +01:00
Paul Ritter
5715b0c2be
Changes needed for new notnullableflaganalyzer ( #12957 )
2022-12-11 00:19:37 +01:00
Paul Ritter
3884c4d3db
serv4 + submodule update ( #12740 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
metalgearsloth
4e7f09ade5
Add dependency collection to serialization writes ( #11570 )
2022-10-03 20:29:14 +11:00
metalgearsloth
3fa666bd06
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Leon Friedrich
064112a045
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Paul Ritter
34fe04483f
content changes for "refactors copy api to use ref" ( #10180 )
2022-08-05 08:17:16 +10:00
Leon Friedrich
ed068b166f
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Nemanja
f8b8b83657
allow decals to be removed from placement menu ( #9843 )
2022-07-17 21:02:03 -05:00
Leon Friedrich
72599e5282
Fix disappearing decals bug ( #9608 )
2022-07-14 19:33:11 -07:00
metalgearsloth
bf2d72cf42
Make decal gridinit use gridentityid ( #8792 )
2022-06-12 17:53:11 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
77bd892bbd
Fix decals (finally) ( #7771 )
2022-04-28 20:23:43 +10:00