Pieter-Jan Briers
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5168b5f3d4
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IoC source gen compatibility (#43863)
* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
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2026-05-09 03:29:58 +00:00 |
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Plykiya
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a03b88979e
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Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010)
* Get rid of a bunch of obsolete usages
* position
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Co-authored-by: plykiya <plykiya@protonmail.com>
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2024-07-13 23:05:22 +02:00 |
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metalgearsloth
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c23b3d804e
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Fix exped FTL (#25823)
Also fixed some other stuff I noticed.
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2024-03-04 17:24:24 +11:00 |
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metalgearsloth
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c5486873db
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Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
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2024-03-03 18:39:19 +11:00 |
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