Rouden
cc2c14f8e4
Device Network refactor part 1: API improvements ( #44346 )
...
* Refactor DeviceNetwork
* Singleton
* NetworkPayloads refactor
* Reorganize DeviceNetworkSystem
* Surveillance cameras
* Fix code
* Fix build
* Fix test fail by rewriting entire singleton logic
* Properly predict examine
* Update DeviceNetworkSystem.API.cs
* Update EntityTest.cs
* Update DeviceNetworkSystem.cs
* Alright I'll do this expensive check fine
* Fix disposals debug assert
* Implement device network static events support
* Use frozen dictionaries for performance
* Update SharedDeviceNetworkSystem.Payloads.cs
* Parallel payload handling support
* Fix some spagetti-code
* Optimize NetworkPayload cancellation
* Parallel payloads are now cancellable
* Fix screens
* Fix robotics console
* Allow new methods for shared
* Mail fix
* Turret fix
* Fix network system method usage + signal and borg fix
* finally fix atmos devices OH MY GOOOD
* Remove stupid parallelism from fax
* Fix surveiollance cameras
* Working on a single thing for 2 days straight award
* Fix the test?
* Update units.yml
* Add IDevice interface because why not
* Add more device network suffixes
* Fix camera router failing test
* yaml linter peak
* Improve docs for DeviceNetworkHandlers
* fix build
* Update CartridgeLoaderSystem.Relay.cs
* Remove parallel system and EntitySystem post init
* Add more docs and also events
* Remove unnecessary caching
* Update DevicePayloadComponentSystem.cs
* Back to entity events
* Implement DeviceData
* Remove serializable from payloads
* Update DeviceData.cs
* Add a prototype for a singleton
* Fix tests
* Fix air alarms
* Update DeviceNetworkSystem.cs
* Fix cameras
* Make camera router event-less
* Fix atmos sync payloads, add more docs
* Remove singleton + instant packets
* oops remove public access
* Fix tests?
* Why the hell overload effect makes puddle sparks
* Apparently it was redundant
* Update gates.yml
* Finish documentation
* Review
* Mark relay properties as obsolete
* Struct payloads support (#blazinglyfastmemorysafe)
* Update DeviceNetworkTest.cs
* Make device structs stuff better
* Move address prefix to DeviceNetworkComponent
* Locale fixes
* Fix tests
* Doesn't know boolean logic award
* Update AtmosAlarmableSystem.cs
* Fix address predicted examine
* Partial fix to air alarmables
* Fix deployable turrets UI
* Fix firelocks, maybe
* Apparently Activatable UI was enough lol
* Fix surveillance cameras
* Rename `QueuePacket` into `SendPacket`
* Simplify DeviceData as much as possible
* Update DeviceData.cs
* Update FaxMachineComponent.cs
* Remove DeviceData because its stupid
* Update ScreenSystem.cs
* Fix build (camera map broken still)
* Fix map
* fix usings
* Review changes
* Build fix
2026-08-31 19:42:56 +00:00
TemporalOroboros
84b2f07157
The IMapManager is dead ( #44002 )
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* Axes the easy IMapManager references
* Axes the references to unported (obsolete) IMapManager methods
* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem
* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line
* submodule update(?)
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
Whatstone
f42f8df6d1
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
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* Remove all IPrototypeManager instances
* Remove redundant IComponentFactory instances too
* Found some stragglers
* DestructibleSystem.PrototypeManager: no dependency
* not based
2026-06-29 21:33:56 +00:00
Eveloop
22a547c7c8
Use dependency injection for EntityQuery<T>s in Content.Server ( #43566 )
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* Replace usages of EntityQuery with dependency injected ones in Content.Server
* Remove unused EntityQuery dependencies
* Restore CheckPressureAndFire override method
* Revert EntityQuery refactor changes to DisposalTubeSystem.cs & DisposableSystem.cs
* Infer Transform/Metadata directly instead of passing (#43479 )
* Resolve RA0049, RA0051 errors (#43479 )
* Resolve RA0049, RA0051 errors (#43479 )
* Apply suggestions from code review
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-05-17 15:59:37 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
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* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
Princess Cheeseballs
750d11262a
fix a couple radiation system bugs as a treat
2026-04-06 22:14:37 -07:00
pathetic meowmeow
d0c2734dad
Nubody ( #42419 )
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* Nubody
* fix test fails
* gibbing
* lung test returns
* doc comment
* hand organ test
* giblet test
* yaml formatting
* returning
* relocate
* trimming
* re-smite
* oops thusd tweak
* arachnids have slower metabolism i guess
* never mind the old behaviour is bad actually
* rider whyyy
* style changes and allat
* fix collision
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-17 00:39:35 +00:00
pathetic meowmeow
fb133494cc
Decouple gibbing from the body system ( #42405 )
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* Decouple gibbing from the body system
* allow gibs that don't drop giblets
* pass through user
* prediction gon
* comment
* destructible
* playpvs
* very very very very very very very minor cleanup
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-14 05:57:08 +00:00
kosticia
9b7c87bd7e
Fix anomaly shuffle particles type ( #40624 )
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* dev it
* screw it
* Revert "screw it"
This reverts commit 5657a1d20128e630bebbaf38f4dcb4dbac28d026.
* Revert "dev it"
This reverts commit f3d7c355da17de92e43c145efbd348f8378d6146.
* slarti best
* Revert "slarti best"
This reverts commit 8de1caafb254515202aa21d2b96029a1fce24df2.
* Reapply "dev it"
This reverts commit c603940a73246f8a22a171c5559eb3f3f995e7bc.
* Reapply "screw it"
This reverts commit 468722abe7bde7e30bc3b421bc28fa90a013bd63.
* refactor: renaming +xml-doc
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-10-02 20:00:39 +00:00
Pieter-Jan Briers
0c97520276
Fix usages of TryIndex() ( #39124 )
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* Fix usages of TryIndex()
Most usages of TryIndex() were using it incorrectly. Checking whether prototype IDs specified in prototypes actually existed before using them. This is not appropriate as it's just hiding bugs that should be getting caught by the YAML linter and other tools. (#39115 )
This then resulted in TryIndex() getting modified to log errors (94f98073b0 ), which is incorrect as it causes false-positive errors in proper uses of the API: external data validation. (#39098 )
This commit goes through and checks every call site of TryIndex() to see whether they were correct. Most call sites were replaced with the new Resolve(), which is suitable for these "defensive programming" use cases.
Fixes #39115
Breaking change: while doing this I noticed IdCardComponent and related systems were erroneously using ProtoId<AccessLevelPrototype> for job prototypes. This has been corrected.
* fix tests
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-09-09 18:17:56 +02:00
Quantum-cross
52c903cab8
Dynamic anomaly scanner texture ( #37585 )
2025-09-04 22:11:03 +03:00
M4rchy-S
6c154fb79e
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Princess Cheeseballs
e85bc1bb8c
Stunnable New Status and Cleanup ( #38618 )
...
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-07-21 19:22:11 +02:00
Fildrance
11ca728e41
fix: anomaly shooting no longer throws when it have no possible targets in range ( #37927 )
...
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-05-30 19:11:25 -04:00
Tayrtahn
50fb48de2e
Cleanup all instances of IMapManager.GetMapEntityId ( #37814 )
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* Cleanup all instances of IMapManager.GetMapEntityId
* Dependencies
* LocalizedEntityCommands
2025-05-25 19:09:47 +02:00
slarticodefast
fef4187995
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
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* moce PriceCalculationEvent to shared
* Update Content.Shared/Cargo/PriceCalculationEvent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-05-24 19:36:38 +02:00
Kyle Tyo
b2f1f7c5ad
Remove a redundant trycomp from TileAnomalySystem ( #36924 )
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* remove a redundant check
* revert this space.
2025-04-25 15:32:23 -04:00
Milon
3fc9bcbbbe
remove Session from MindComponent ( #34753 )
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* yummy
* fix tests
2025-04-19 00:23:01 +02:00
J
47f8aefc25
Anomaly warnings cleanup ( #36188 )
2025-03-30 15:16:46 +02:00
SlamBamActionman
43d08100b9
"New player" admin logging improvements ( #35961 )
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* Initial commit
* Adjust a whoooole bunch of logs
* Also spears
* Track going crit
* Review fix
* Review fixes
2025-03-20 20:56:51 +01:00
SpaceManiac
4122310735
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
ScarKy0
253a9fbdf1
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-01-29 23:05:47 -05:00
Patrik Caes-Sayrs
8f2d16aabf
Zombies keep their anomalies on zombification ( #33867 )
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* Zombies keep their anomalies on zombification
* Refactor anombies to isolate anomalies and zombies
InnerBodyAnomalies now send an event when the host dies.
Zombies cancels this event if the host is turning into a zombie.
* Anomazombies: deprecate CancellableEntityEventArgs
CancellableEntityEventArgs is deprecated. Use structs
with bool Cancelled instead.
2024-12-17 14:56:47 +03:00
MilenVolf
5fdf03c216
Replace obsolete GetTilesIntersecting methods ( #32455 )
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* Remove usage of obsolete GetTilesIntersecting round 1
* Oop wrong uids
* Remove usage of obsolete GetLocalTilesIntersecting round 2
* Remove usage of obsolete GetLocalTilesIntersecting final round
* weh
* Fix using `SharedMapSystem` in `StencilOverlay`
2024-12-01 12:56:47 +11:00
metalgearsloth
573f490896
Fix tech anomaly nexttimer ( #32805 )
2024-10-14 18:06:18 +11:00
Ed
dce537df07
fix Tech anomaly loud sounds and superfast flickering ( #32245 )
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Update TechAnomalySystem.cs
2024-09-17 12:05:38 -04:00
Ed
92be69a5ab
Anomalous infections ( #31876 )
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* inner anomaly
* anomaly pulse action
* test anom mine
* Update anomalies.yml
* fix action cooldown
* pyro_eyes
* clientsystem
* experiments
* blya
* some telegraphy
* shock eyes!
* shadow eyes
* separate files
* frosty eyes
* fix
* flora eyes
* bluespace eyes
* flesh eyes
* redoing injction
* auto add layers
* пипяу
* new injector component
* stupid me
* nice marker injectors
* anomaly spawn on shutdown
* gravity anom
* dead anomaly spawning
* add VOX states
* sprite specific layers support
* technology anom infection
* auto detach anomalies that have moved away
* Update anomaly_injections.yml
* anomalyspawner integration
* rock anomaly!
* Update anomaly_injections.yml
* fix crash bug
* tag filter
* fix anom dublication spawns
* Update anomaly.yml
* Update InnerBodyAnomalyComponent.cs
* Update anomaly_injections.yml
* dont spawn anomalies after decay
* fix morb sprite, add end message
* gravity resprite
* admin logging, double injection fix
* make flesh and living light mobs friendly to anomaly hosts
* popups
* severity feedback
* sloth review
* A
* keep organs after gib
* punpun host
* sloth synchronization
* Update arachnid.yml
* increase infections spawnrate
2024-09-17 12:49:19 +03:00
Ed
5290e64361
TechAnomaly fixes ( #32067 )
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Update TechAnomalySystem.cs
2024-09-11 15:59:39 +02:00
Ed
1a4d58816f
Tech Anomaly ( #31764 )
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* A
* B
* C
* D
* Update TechAnomalySystem.cs
* idle anim
* Update meta.json
* new animation
2024-09-06 10:24:17 +03:00
Cojoke
ef1fadf275
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
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* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem
* guap
* More fixes
* Wait you can do that?
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-09-02 13:26:04 +02:00
slarticodefast
aa9bf9f3ec
Fix bluespace anomaly teleporting borg brains and PAIs in container slots ( #30744 )
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* Fix bluespace
* filter all containers
2024-08-17 00:58:23 -04:00
lzk
f56e4f6624
Replace some to do with TODO ( #30346 )
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Replace to do with TODO
2024-07-25 11:04:03 +03:00
Nemanja
a269f9bb9e
Small anomaly behavior fix ( #28290 )
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* Small anomaly behavior fix
* well put together code
2024-05-27 17:52:56 -07:00
Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
Ed
a4ec01d471
Anomalies behaviours ( #24683 )
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* Added new anomaly particle
* Add basic anomaly behaviour
* +2 parametres
* add functional to new particle
* add components to behaviours
* big content
* add shuffle, moved thing to server
* clean up
* fixes
* random pick redo
* bonjour behavioUr
* fix AJCM
* fix
* add some new behaviours
* power modifier behaviour
* rmeove timer
* new event for update ui fix
* refactor!
* fixes
* enum
* Fix mapinit
* Minor touches
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-01 19:29:13 +11:00
metalgearsloth
cdfee5aa0c
Transform cleanups ( #25963 )
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* Transform cleanups
* Fix build
* ascension
2024-03-29 17:26:30 +11:00
Jake Huxell
59e46aab93
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
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* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50
* final toCoords Removed
* Remove all unused variables and dead code paths
* remove always true variable, should be a cvar or something instead
* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
Leon Friedrich
77e029d4ca
Remove atmos method events ( #26402 )
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* Remove HasAtmosphereMethodEvent
* Remove GetTileMixturesMethodEvent
* Remove GetTileMixtureMethodEvent
* Remove GetAdjacentTilesMethodEvent
* Add TileMixtureEnumerator
* Remove GetAdjacentTileMixturesMethodEvent
* Remove IsTileSpaceMethodEvent
* Remove HotspotExposeMethodEvent
* Remove pipe net method events
* Remove device method events
* Use Entity<T>
* Misc fixes
* A
* Theres probably a few more of these
* Fix other resolve errors
2024-03-28 13:22:19 +11:00
Tayrtahn
ae3d745430
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
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* GetGrid
* GridExists
* TryGetGrid
2024-03-22 18:08:40 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
metalgearsloth
52808694e0
Remove obsolete transform call ( #24217 )
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* Remove obsolete transform call
Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.
* Update calls
* weh
2024-02-02 00:39:43 +11:00
Ed
a923beb21b
Gravity anomaly rework ( #24452 )
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* balance
* gorilla gauntlet fix
* magboots update
* some more buff
* randomwalk speed scales with severity
* nerf
* content
* Revert "content"
2024-01-27 04:15:05 -08:00
Ed
de9d7aed17
Rock and Meat anom rework (try 2) ( #24449 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
* spawn on shutdown variant
* fix entites, fix DataRecord
* fix some review
* god forgive me
* oh fuck wrong brench
* Revert "oh fuck wrong brench"
This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
2024-01-26 21:52:07 -05:00
Ed
05a7eb07c2
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" ( #24448 )
2024-01-23 15:40:37 +03:00
Ed
b02c211e2f
Start rebalancing anomalies - Rock and Flesh anomaly reworked ( #24381 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
2024-01-23 15:32:05 +03:00
Ed
b3b64e6cf2
The glowing forest anomaly ( #24351 )
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* sans
* Papyrus
* add to game
* tweak stick
* fixes
* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-20 17:31:12 -08:00
Trevor Day
cc823e24e9
Bluespace Anomaly Admin Logs ( #23942 )
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Add bluespace anomaly teleportation logs.
2024-01-11 16:56:06 -05:00
metalgearsloth
7c66bebbef
Revert "Revert "Electric anomaly rework"" ( #23549 )
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Revert "Revert "Electric anomaly rework" (#23546 )"
This reverts commit 9acbe38e53 .
2024-01-04 21:14:10 -05:00
Emisse
9acbe38e53
Revert "Electric anomaly rework" ( #23546 )
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Revert "Electric anomaly rework (#23173 )"
This reverts commit 05ee6eb308 .
2024-01-04 17:35:24 -07:00