Commit graph

5 commits

Author SHA1 Message Date
Centronias
9b31c2a929
Parcel wrap bugfix + multihandedness enhancement (#43956)
* parcel wrap enhancements:
- bugfix: can't wrap stuff that can't be picked up because it's static (ie. usually anchored, maybe other cases, idk)
- enhancement: multi-handedness is inherited by the parcel from its contents
- technical: migrate to `EntityQuery` dependencies for all component lookups.

* Apply suggestion from @Centronias

* Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.cs

* Update ParcelWrappingSystem.cs

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Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
2026-09-19 19:58:53 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
Centronias
38f7800370
Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834)
* - rework a bunch of cargo orders to not send a crate with just one thing
  - instead sends the item, wrapped
- add ability for cargo orders to wrap the item ordered in parcel wrap
- cargo order name and descriptions are now localization strings, but still 99.99% of the time just get that info from the entity they're spawning
- small refactor to how cargo orders move around in cargo code so that the actual order proto is kept around longer
- small rework to certain restock cargo orders to halve the cost and number of items received in one order

* oop

* Suffering

* Arbitrary containers for cargo products

* I ran the tests locally and they passed, github please rerun :)

* massage Slarti's work into this.
Mainly by taking the API wrapping ability out back with the rifle q-q

* testfail fake

* wow `_applyingState` is useful, I wonder where I should've been using that in other PRs before :^)

* pr comments

* tfw the hook doesn't update the submodule

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

Co-authored-by: āda <ss.adasts@gmail.com>

* PR comments

* fixies

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

* Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.WrappedParcel.cs

* fix wrapped parcel entity name + audio

* Actually read PR comments

* Apply suggestions from code review

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

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Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2026-03-15 13:45:46 +00:00
ScarKy0
fea8ac4522
Change whitelist logic for parcel wrap (#40800)
* init

* review
2025-10-09 13:00:13 +00:00
Centronias
90582f27ee
Adds Parcel Wrap (#34471)
* Parcel Wrap

* fix TG sprite licenses
update attribution on modified `unwrapped` sprite to better conform to CC's guidance

* ContainerContainer test failure fix

* Just easy changes for now.

* Imagine building your code before pushing it for review

* The rest of the PR comments

* PR comments

* more comments + cargo orderability

* whitespace: deduplicated.

* use limitedcharges
replace mostly-duped client/server with if(onserver)

* cabinet perspective sprites

* web edit detected

fite me

* @ps3moira 's new sprites for me :)

* add a touch of attribution

* EmoGarbage Review

* Merge with master

* Merge with master

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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-04-26 19:24:25 -04:00