Commit graph

3142 commits

Author SHA1 Message Date
Arthur
08c25d5870 Remove clothing component from special operations officer cloak 2022-07-29 18:21:37 +03:00
Arthur
b877259791 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/PULL_REQUEST_TEMPLATE.md
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
2022-07-29 17:59:17 +03:00
Rane
47e84d9d54
Make miasma start being visible later (#10128) 2022-07-28 20:13:56 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
corentt
6b8bb10766
allow syringes in medical belts (#10113) 2022-07-29 11:23:11 +10:00
Leon Friedrich
d279f6172a
Fix item/clothing visual & networking bugs (#10116) 2022-07-28 18:02:09 -07:00
Leon Friedrich
47970f2abb
Fix identity bug (#10117) 2022-07-29 09:21:47 +10:00
Leon Friedrich
9020ec6045
yaml linter fix & alert sprite specifier changes (#10015)
* Sprite specifier/serializer update

* Immume

* Fix tests

* hooray, more bad test prototypes

* add some comments
2022-07-28 09:17:51 +10:00
FunkySphere
862789edab
renamed mime suit to mime jumpskirt (#9889) 2022-07-28 09:15:04 +10:00
Peptide90
b85b89bef2
ramen description fix (#10078) 2022-07-27 07:18:15 -07:00
metalgearsloth
55692d4d71
Revert map PRs (#10079)
* Revert "Fix Saltern cvar (#10077)"

This reverts commit 0f0420eca9.

* Revert "Map ID fixes (Take 2) (#10075)"

This reverts commit c15e14676d.
2022-07-27 22:27:23 +10:00
metalgearsloth
2f883cad6b
Cleanup species prototypes a bit (#9513)
* Cleanup species prototypes a bit

Skeletons were very stale because they didn't inherit from mobhuman but now they should have similar components as every other species.

I also added a generic abstract base species to make custom species easier (where they may not want to have humans COUGH VILOUS).

* a

* drugs

* gonflicts

* no more conflicts I beg
2022-07-27 20:54:23 +10:00
Kara
258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Kara
6c30726c7b
freon fixes (#10076) 2022-07-27 03:17:33 -07:00
Peptide90
c15e14676d
Map ID fixes (Take 2) (#10075) 2022-07-27 03:13:55 -07:00
Kara
7a553781cc
Frezon (#9980)
* stuff i'll have to fix anyway when n2o gets merged

* everything except the finished reactions

* freon coolant reaction but with bad curve

* miasmic subsumation

* freon production

* nitrogen and diff temp scaling

* uhh meant to change that

* #

* hitting that frezon boof
2022-07-27 04:55:28 -05:00
Kara
ae71b15a7d
Vampire cloak (#10073) 2022-07-27 01:15:47 -07:00
Rane
1c8bdaf7c4
Sleeping (#9793) 2022-07-26 21:46:24 -07:00
Emisse
3751ff59f8
warden (#10071) 2022-07-26 22:22:47 -05:00
Rane
e36b155325
Port boxer from Nyano (#9080) 2022-07-26 18:34:19 -07:00
ModeratelyAware
3e28b7f236
Converted FireExtinguisherVisualizer to generic visualizer (#10058) 2022-07-26 17:40:13 -07:00
Nemanja
6276bda4f4
Zombie Fixes and Tweaks (#9940) 2022-07-26 17:35:34 -07:00
Morber
61951a84f1
[Resprite] Singularity stuff (#320)
* Update containment field sprite

* Update 1 level singularity sprite

* Update 3 level singularity sprite

* Fix sprite sizes

* Fix sprite state name

* Update 4 level singularity sprite

* Fix sprite size

* Update 5 level singularity sprite

* Update level 6 singularity sprite

* Remove 6 level sprite of singularity

* Remove 6 level meta.json

* Add level 6 singularity custom sprite

* Update containment generator sprites

* Remake emitter with new sprites

* Update collector sprites

* New emitter sprite files

* Update level 6 singularity sprite

* Update license singularity level 6

* Decrease singularity to 20 fps
2022-07-26 20:56:02 +03:00
Leon Friedrich
ce24d16593
Remove more server sprite component uses (#9963) 2022-07-27 02:22:49 +10:00
Rane
ba8cab8c3c
Make nuke disk an observer warp point (#10025) 2022-07-26 06:55:15 -07:00
Emisse
42b6ea20e1
Box Station (#10043)
* box

* box

* Update box.yml

* Update box.yml

* emergency lights
2022-07-26 05:26:31 -05:00
T-Stalker
eb52ec1f32
Replace chocolate with tinned meat (#10037) 2022-07-26 19:56:55 +10:00
T-Stalker
cadf13320f
Lizz and slime speech (#10038)
* Lizz speech

* Slime while at it
2022-07-26 19:13:12 +10:00
Moony
21342535c7
Update waystation.yml (#10024) 2022-07-25 21:41:05 -05:00
T-Stalker
0b99dc4222
Unplate the bread (#10035) 2022-07-26 12:37:51 +10:00
ninruB
d41fbdafcf
fixed misinformation (#9848)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-26 11:38:30 +10:00
Rane
57206eb49c
Port medibot + bot spawners from nyano (#9854)
* Port medibot + bot spawners from nyano

* Make the injection thresholds constants

* Remove warning

* Check against const in system too

* resolving systems just isn't worth it

* only resolve entity manager once

* Reduceother resolves too

* fix post-merge

* woops
2022-07-25 10:33:31 -05:00
T-Stalker
698976029c
Adds axolotl and snake hood frills for reptilians! (#10013) 2022-07-25 15:47:04 +10:00
metalgearsloth
14080c4bcd
Revert parallax (#10014)
Woops, was using these values for testing scrolling parallax.
2022-07-25 15:42:34 +10:00
metalgearsloth
4a09ef80ad
Scrolling menu parallax + less tiling (#9764)
* Scrolling parallax

* unnecessary field

* Load fastspace
2022-07-25 15:31:19 +10:00
metalgearsloth
bfac53e7bc
Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
metalgearsloth
aad6a22a6a
ECS NPCs (#9941)
* ECS

* A

* parity

* Remove dummy update

* abs

* thanks rider
2022-07-25 14:57:33 +10:00
metalgearsloth
40a7584c2f
Gas tank internals alerts (#9567) 2022-07-25 14:42:25 +10:00
Deahaka
5ad3883e62
Update altar.yml (#10004) 2022-07-24 15:57:12 -07:00
Level10Cybermancer
01f5bfff5f
added backpacks to the clothesmate (#10006) 2022-07-24 15:41:22 -07:00
Leon Friedrich
16a08a60d0
Magboot & Stun visualizers (#9961) 2022-07-24 21:39:21 +10:00
Chris
ceecddd445
set canCrush and collision check to false (#9957) 2022-07-24 21:35:34 +10:00
Emisse
13b5b576e4
Juggernaut Suit Buff (#9994)
* lmao

* Update hardsuits.yml
2022-07-24 21:30:06 +10:00
Peptide90
8cb3b9218e
change shotgun shell boxes from 6 to 12 (#9540) 2022-07-24 21:09:33 +10:00
Rinkashikachi
6137803891
Various localization fixes (#9860) 2022-07-24 04:44:45 +10:00
Myctai
2c56f0a4eb
Fix thrusters using generic Burn damage group instead of Heat type (#9972)
Getting high temperature, electric and frostbite burns at once is silly.
2022-07-23 07:26:19 -07:00
Morber
91b356952f
Исправление локализации бумаги с целью станции (#324) 2022-07-23 12:51:03 +03:00
Morber
31e98277f6
[Resprite] Boxes (#322)
* Update boxe sprites

* Remove box_id.png & add id icon & use id instead of pda

* Add & use medical box

* Update license.txt
2022-07-23 12:50:42 +03:00
Arthur
075299b54d Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/closed.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/closing.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/open.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/opening.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/closed.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/closing.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/open.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/opening.png
2022-07-22 22:45:30 +03:00
Moony
f98df73fae
Adds even more smites and a bunch of tools. (#9825)
* Adds three new smites, headstand, locker stuff, and reptilian species swap.

* Localize all the smites.

* save work

* More smites...

* Final tweaks.

* oops

* !PLEH

* Adds disarm prone and improved hand removal options.

* fix chances.

* take out the trash.

* Add some admin TRICKS instead of more smites.

* oop

* Implements the admin test arena and associated trick.

* Tricks for granting/revoking access.

* e

* mfw

* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.

* Forgot the rejuv icon.

* E

* docs

* augh

* Add rename/redescribe buttons.

* Adds objects menu, implements a couple tricks for stations.

* 1984

* Adds a trick for effectively infinite power.

* fixes some icon uggo.

* a

* HALT!

* Pause/unpause buttons.

* Forgor the textures.

* they broke every bone in their body.

* i added more

* more battery actions, touch up battery icon.

* Address reviews.
2022-07-21 17:30:00 -05:00