TemporalOroboros
84b2f07157
The IMapManager is dead ( #44002 )
...
* Axes the easy IMapManager references
* Axes the references to unported (obsolete) IMapManager methods
* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem
* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line
* submodule update(?)
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
Whatstone
a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances ( #44386 )
...
* Remove Shared System IPrototypeManager instances
* Remove RecipeManager IPrototypeManager instance
* Fix ItemSystem IPrototypeManager refs, use TryComp
* SharedItemSystem changes, EntWhitelist CompName
* HasComponent->HasComp
2026-06-29 10:18:44 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility ( #43863 )
...
* IoC source gen compatibility
Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.
* Missed a spot
2026-05-09 03:29:58 +00:00
Leon Friedrich
5d50467466
Content changes for engine delta-state PR ( #28134 )
...
* Update GasTileOverlayState
* Update DecalGridState
* Update NavMapState
* poke
* poke2
* poke3
* Poke dem tests
2024-05-24 14:08:23 +10:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
...
* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
metalgearsloth
d8e5f5c24b
Optimise DecalOverlay ( #25266 )
...
ChunkSize is still 32 so doesn't cut down on heaps of decals atm though we avoid passing many decals to drawing with the coordinates bounds check now.
2024-02-23 18:12:23 +11:00
metalgearsloth
46a3076ecb
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
a36a64e6c5
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Leon Friedrich
56ef88a913
Prevent possible future game state bugs ( #14323 )
2023-03-01 09:26:37 -06:00
Leon Friedrich
dbe99f9fa6
Decal system cleanup ( #13493 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-01-16 11:46:22 +11:00
Leon Friedrich
e5b4b70e4d
Fix decals ( #13491 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/13479
2023-01-16 07:23:32 +11:00
Leon Friedrich
5990393e31
Fix decal error ( #13471 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/13466
2023-01-15 11:56:20 +11:00
Leon Friedrich
8f352f87c2
Decal state handling ( #12624 )
2022-12-19 06:28:46 +11:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Leon Friedrich
064112a045
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Leon Friedrich
ed068b166f
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Leon Friedrich
72599e5282
Fix disappearing decals bug ( #9608 )
2022-07-14 19:33:11 -07:00
metalgearsloth
bf2d72cf42
Make decal gridinit use gridentityid ( #8792 )
2022-06-12 17:53:11 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
metalgearsloth
77bd892bbd
Fix decals (finally) ( #7771 )
2022-04-28 20:23:43 +10:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349
Revert "Update submodule (again)" ( #7730 )
2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c
Content changes for grid splitting ( #7645 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
DrSmugleaf
e0c63483c2
Revert "pvsrange vec2 + eyezoom" ( #7487 )
...
* Revert "pvsrange vec2 + eyezoom"
* Merge fixes
* Update RobustToolbox
2022-04-09 13:07:40 -05:00
Paul Ritter
4b6ba817c2
pvsrange vec2 + eyezoom ( #7392 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2022-04-04 20:30:12 +02:00
metalgearsloth
5bbb5aebef
Revert "Revert "Reduce decal allocs ( #7226 )" ( #7263 )" ( #7265 )
2022-03-25 13:22:24 +11:00
Moony
021d39be28
Revert "Reduce decal allocs ( #7226 )" ( #7263 )
...
This reverts commit 09a4870763 .
2022-03-24 18:32:30 -05:00
metalgearsloth
09a4870763
Reduce decal allocs ( #7226 )
2022-03-24 23:20:11 +01:00
metalgearsloth
5b53b69191
Decal rendering improvements ( #6704 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-20 17:39:33 +11:00
mirrorcult
31769edf5f
Decal Placer + add new decals for mapping ( #6548 )
...
* abomination
* okay its less unabashedly garbage now
* other UI changes
* its britney bitch
* proper greyscale full/half/quarter tiles
* misc cleanup
* rsi
* Add a palette system. It's Kara's problem now.
* oops
* a
* Departmental palette alpha tweaks
* oopy
* so true
* Update Content.Shared/Decals/ColorPalettePrototype.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* fixes for that
* neutral light color and new warning lines
* dirt
* checkerboards
* oop
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-08 14:54:41 -06:00
Paul Ritter
219d91c6da
decal system & crayons ( #5183 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-12-03 15:35:57 +01:00