Morb0
c333fc2b20
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Resources/Prototypes/Datasets/tips.yml
# Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
# Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Textures/Clothing/Back/Backpacks/cargo.rsi/inhand-right.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
2023-12-24 20:02:16 +03:00
Nemanja
06a663d3ab
Move HUD options to general options tab ( #22884 )
2023-12-22 23:32:56 -07:00
Morb0
33942c412a
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/deny-unshaded.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-0.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-1.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-2.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-3.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/meta.json
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/normal-unshaded.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/on.png
# Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/panel.png
2023-12-14 00:57:14 +03:00
Vasilis
3cb6b2c3b8
Add generic settings tab and move a bunch of settings over (And add the ability to toggle Discord RPC) ( #22430 )
2023-12-12 17:58:20 -08:00
Morb0
6b2c649308
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Resources/Textures/Tiles/attributions.yml
2023-12-10 10:43:49 +03:00
metalgearsloth
b72c8553d8
Add audio multipliers back ( #22260 )
2023-12-09 15:18:15 +11:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume ( #21984 )
2023-12-09 14:03:08 +11:00
Nemanja
736300d505
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
...
* keybinds for opening bag/belt & context logic for opening storage window
* no error por favor
2023-12-08 12:43:37 -06:00
Morb0
caf8ac8005
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Server/Connection/ConnectionManager.cs
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
# Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
# Resources/Textures/Objects/Tools/wrench.rsi/meta.json
2023-12-08 13:54:31 +03:00
Nemanja
9ca84ac3fb
Grid inventory fixes ( #22161 )
...
* Gridinv fixes
* eek
* oh yeah this too
* eek
2023-12-05 16:38:10 -07:00
Arthur Asimov
3da699ad32
Merge remote-tracking branch 'wizards/master' into upstream-sync
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# Conflicts:
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/meta.json
2023-12-05 07:42:45 +03:00
deathride58
e32ede5882
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! ( #21999 )
2023-12-04 16:10:49 -07:00
Nemanja
cc8984d096
Grid Inventory ( #21931 )
...
* Grid Inventory
* oh boy we keep cracking on
* auto insertion is kinda working? gross, too!
* pieces and proper layouts
* fix the sprites
* mousing over grid pieces... finally
* dragging deez nuts all over the screen
* eek!
* dragging is 90% less horrendous
* auto-rotating
* flatten
* Rotation at last
* fix rotation and change keybind for removing items.
* rebinding and keybinding
* wow! look at that! configurable with a button! cool!
* dragging is a bit cooler, eh?
* hover insert, my beloved
* add some grids for storage, fix 1x1 storages, fix multiple inputs at once
* el navigation
* oh yeah some stuff i forgor
* more fixes and QOL stuff
* the griddening
* the last of it (yippee)
* sloth review :)
2023-12-04 16:04:39 -07:00
Arthur Asimov
f8d4eea0dc
Merge remote-tracking branch 'wizards/master' into upstream-sync
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# Conflicts:
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/GameTicking/GameTicker.StatusShell.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Resources/Prototypes/Datasets/Names/Operation_suffix.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Maps/core.yml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
2023-12-03 15:10:26 +03:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Morb0
3cb4017c90
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Resources/Audio/Announcements/license.txt
# Resources/Audio/Effects/Shuttle/licenses.txt
# Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
# Resources/Textures/Structures/Storage/tanks.rsi/meta.json
2023-11-14 16:35:33 +03:00
Nemanja
4e84961ef8
Minimalist Action Bar ( #21352 )
2023-11-13 22:27:14 -05:00
Vasilis
2f2d237f86
LOOC will appear on top of your head ( #21514 )
...
* Oh well
* Minor fixing up
* HOLY BINGLE I DID IT
* TOGGLE!
2023-11-09 02:18:58 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Morb0
2af666368b
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Server/MassMedia/Systems/NewsSystem.cs
# Resources/Prototypes/Catalog/uplink_catalog.yml
# Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos_casual.rsi/meta.json
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-10-20 01:50:09 +03:00
Keiku
7b4ceb9d0c
Add checkbox for toggle walking ( #20926 )
...
Co-authored-by: onoira <onoira@psiko.zone>
LGTM!
2023-10-18 13:59:00 -07:00
Morb0
34a8740819
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# .github/workflows/build-test-release.yml
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
# Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
2023-10-02 02:18:19 +03:00
Miro Kavaliou
c06586f942
Added a toggle fullscreen button (default F11) ( #20272 )
...
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
2023-09-28 18:55:10 -05:00
Morb0
58ef40767e
Merge remote-tracking branch 'upstream/master' into upstream-sync2
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# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/Preferences/ClientPreferencesManager.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
2023-09-19 11:41:15 +03:00
Leon Friedrich
411fc8e27b
Improve vv /c/enthover and add keybind ( #20127 )
2023-09-16 14:09:51 +10:00
c4llv07e
649cd34edc
Fix hud theme selection ( #19106 )
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* Fix hud theme selection
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove iterator indexing in the theme configuration
Signed-off-by: c4llv07e <kseandi@gmail.com>
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-09-14 22:05:55 -04:00
faint
076d2e339b
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/Administration/UI/AdminMenuWindow.xaml.cs
# Content.Client/LateJoin/LateJoinGui.cs
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/secret_weights.yml
# Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
# Resources/Textures/Clothing/Back/Backpacks/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png
# RobustToolbox
2023-07-10 07:03:24 +03:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
faint
69ddbdd9f4
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/IoC/ClientContentIoC.cs
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Resources/Prototypes/secret_weights.yml
2023-05-31 03:26:01 +03:00
metalgearsloth
0c83642c5a
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Morb0
c124b716a3
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Traits/TraitSystem.cs
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Research/technologies.yml
# Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
# Resources/Prototypes/Maps/aspid.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/barratry.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/kettle.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/moose.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Maps/saltern.yml
# Resources/Prototypes/secret_weights.yml
# Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-left.png
# Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-right.png
2023-05-20 13:51:12 +03:00
08A
3f93b11e4a
Add shortcut to flip for construction menu ( #14152 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 14:13:24 +10:00
Morb0
45cde15648
Merge remote-tracking branch 'upstream/master' into upstream-sync
2023-05-07 12:51:16 +03:00
Artjom
a2bf2207a2
New indicators for combat mode ( #15427 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-06 15:06:42 +10:00
Morbo
50c80d2bd2
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Server/Nuke/NukeComponent.cs
# Resources/Prototypes/Voice/disease_emotes.yml
2023-04-29 14:53:32 +03:00
Vasilis The Pikachu
e4dced38fc
Add looc and emote focus binds ( #15588 )
2023-04-29 16:15:42 +10:00
Morbo
1b79af1fc2
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/Changelog/ChangelogManager.cs
# Content.Client/Doors/AirlockVisualizer.cs
# Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
2023-04-23 16:02:09 +03:00
metalgearsloth
e98113c71e
Add scroll zooming for admins and ghosts ( #14061 )
...
* Add scroll zooming for admins
* Bunch of work
* Kinda better kinda worse scrolling
* shared code
* nyoom
* house md
* Fixes
* Log spam
* Fixes
---------
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-04-22 04:26:41 -06:00
Morbo
5a14c570aa
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# .github/CODEOWNERS
# Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml
# Resources/Prototypes/typing_indicator.yml
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Structures/Machines/fax_machine.rsi/icon.png
# Resources/Textures/Structures/Machines/fax_machine.rsi/idle.png
# Resources/Textures/Structures/Machines/fax_machine.rsi/inserting.png
# Resources/Textures/Structures/Machines/fax_machine.rsi/printing.png
# Resources/Textures/Structures/Storage/Crates/livestock.rsi/base.png
# Resources/Textures/Structures/Storage/Crates/livestock.rsi/closed.png
# Resources/Textures/Structures/Storage/Crates/livestock.rsi/open.png
2023-04-15 19:12:31 +03:00
ShadowCommander
3b21421ef1
Add EscapeContext keybind ( #15301 )
...
* Add EscapeContext
Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.
* Add fluent for Escape Context
* Move EngineContext keybind to content
* Readd WindowCloseAll
* Fix EscapeContext not opening the game menu after using WindowCloseAll
WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.
Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.
* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
Morbo
47d49bf035
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Zombies/ZombifyOnDeathSystem.cs
2023-04-11 22:36:33 +03:00
Skye
405ea8ae49
Rebindable menu + move menu to default F10 ( #15287 )
...
* Rebindable menu + move menu to default f11
* Moved to F10
* Specify which menu gets toggled by the EscapeMenu button
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2023-04-10 20:40:07 -07:00
Skye
af34c497c2
UI: Close window hotkeys ( #15227 )
2023-04-08 19:19:32 -07:00
Morbo
fbd3c5b1ad
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
2023-02-15 02:34:58 +03:00
Leon Friedrich
43f71aaee6
Rename cvars ( #14001 )
2023-02-12 16:51:21 +00:00
Morbo
cdfcfe6722
Merge remote-tracking branch 'upstream/master' into upstream-sync
2023-01-22 00:07:21 +03:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morbo
35ea494981
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Server/Doors/Components/AirlockComponent.cs
# Content.Server/Fax/FaxMachineComponent.cs
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
2023-01-17 22:57:53 +03:00
Leon Friedrich
22d72f56b5
Guidebook Revival ( #13320 )
...
* Fix some bugs in stations and do a little cleanup.
* Begin backporting the guidebook.
* wow that's a lot of work.
* More work, gives the monkey some more interactions.
* disco monkye.
* monky
* jobs entry.
* more writing.
* disco
* im being harassed
* fix spacing.
* i hate writing.
* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
* builds again
* a
* pilfer changes from AL
* fix and remove unused code
* pilfer actual guide changes from AL
* localization
* more error logs & safety checks
* replace controls button with command
* add test
* todos
* pidgin parsing
* remove old parser
* Move files and change tree sorting
* add localization and public methods.
* Add help component/verb
* rename ITag to IDocumentTag
* Fix yml and tweak tooltips
* autoclose tooltip
* Split container
* Fancier-tree
* Hover color
* txt to xml
* oops
* Curse you hidden merge conflicts
* Rename parsing manager
* Stricter arg parsing
tag args must now be of the form key="value"
* Change default args
* Moar tests
* nullable enable
* Even fancier tree
* extremely fancy trees
* better indent icons
* stricter xml and subheadings
* tweak embed margin
* Fix parsing bugs
* quick fixes.
* spain.
* ogh
* hn bmvdsyc
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00