Commit graph

61 commits

Author SHA1 Message Date
Morb0
c333fc2b20 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Power/PowerMonitoringWindow.xaml.cs
#	Resources/Prototypes/Datasets/tips.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Textures/Clothing/Back/Backpacks/cargo.rsi/inhand-right.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
2023-12-24 20:02:16 +03:00
Nemanja
06a663d3ab
Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Morb0
33942c412a Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/deny-unshaded.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-0.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-1.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-2.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/fill-3.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/meta.json
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/normal-unshaded.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/on.png
#	Resources/Textures/Structures/Machines/VendingMachines/smartfridge.rsi/panel.png
2023-12-14 00:57:14 +03:00
Vasilis
3cb6b2c3b8
Add generic settings tab and move a bunch of settings over (And add the ability to toggle Discord RPC) (#22430) 2023-12-12 17:58:20 -08:00
Morb0
6b2c649308 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Resources/Textures/Tiles/attributions.yml
2023-12-10 10:43:49 +03:00
metalgearsloth
b72c8553d8
Add audio multipliers back (#22260) 2023-12-09 15:18:15 +11:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume (#21984) 2023-12-09 14:03:08 +11:00
Nemanja
736300d505
keybinds for opening bag/belt & context logic for opening storage window (#22238)
* keybinds for opening bag/belt & context logic for opening storage window

* no error por favor
2023-12-08 12:43:37 -06:00
Morb0
caf8ac8005 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Connection/ConnectionManager.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
#	Resources/Textures/Objects/Tools/wrench.rsi/meta.json
2023-12-08 13:54:31 +03:00
Nemanja
9ca84ac3fb
Grid inventory fixes (#22161)
* Gridinv fixes

* eek

* oh yeah this too

* eek
2023-12-05 16:38:10 -07:00
Arthur Asimov
3da699ad32 Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/meta.json
2023-12-05 07:42:45 +03:00
deathride58
e32ede5882
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! (#21999) 2023-12-04 16:10:49 -07:00
Nemanja
cc8984d096
Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00
Arthur Asimov
f8d4eea0dc Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/GameTicking/GameTicker.StatusShell.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Resources/Prototypes/Datasets/Names/Operation_suffix.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Maps/core.yml
#	Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
2023-12-03 15:10:26 +03:00
metalgearsloth
269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Morb0
3cb4017c90 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Audio/Announcements/license.txt
#	Resources/Audio/Effects/Shuttle/licenses.txt
#	Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
#	Resources/Textures/Structures/Storage/tanks.rsi/meta.json
2023-11-14 16:35:33 +03:00
Nemanja
4e84961ef8
Minimalist Action Bar (#21352) 2023-11-13 22:27:14 -05:00
Vasilis
2f2d237f86
LOOC will appear on top of your head (#21514)
* Oh well

* Minor fixing up

* HOLY BINGLE I DID IT

* TOGGLE!
2023-11-09 02:18:58 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Morb0
2af666368b Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/MassMedia/Systems/NewsSystem.cs
#	Resources/Prototypes/Catalog/uplink_catalog.yml
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos_casual.rsi/meta.json
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-10-20 01:50:09 +03:00
Keiku
7b4ceb9d0c
Add checkbox for toggle walking (#20926)
Co-authored-by: onoira <onoira@psiko.zone>
LGTM!
2023-10-18 13:59:00 -07:00
Morb0
34a8740819 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/build-test-release.yml
#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
2023-10-02 02:18:19 +03:00
Miro Kavaliou
c06586f942
Added a toggle fullscreen button (default F11) (#20272)
* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally
2023-09-28 18:55:10 -05:00
Morb0
58ef40767e Merge remote-tracking branch 'upstream/master' into upstream-sync2
# Conflicts:
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/Preferences/ClientPreferencesManager.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
2023-09-19 11:41:15 +03:00
Leon Friedrich
411fc8e27b
Improve vv /c/enthover and add keybind (#20127) 2023-09-16 14:09:51 +10:00
c4llv07e
649cd34edc
Fix hud theme selection (#19106)
* Fix hud theme selection

Signed-off-by: c4llv07e <kseandi@gmail.com>

* Remove iterator indexing in the theme configuration

Signed-off-by: c4llv07e <kseandi@gmail.com>

---------

Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-09-14 22:05:55 -04:00
faint
076d2e339b Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Client/Administration/UI/AdminMenuWindow.xaml.cs
#	Content.Client/LateJoin/LateJoinGui.cs
#	Content.Client/Power/PowerMonitoringWindow.xaml.cs
#	Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Objects/Misc/paper.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png
#	RobustToolbox
2023-07-10 07:03:24 +03:00
metalgearsloth
68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
faint
69ddbdd9f4 Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Client/IoC/ClientContentIoC.cs
#	Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
#	Resources/Prototypes/secret_weights.yml
2023-05-31 03:26:01 +03:00
metalgearsloth
0c83642c5a
Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Morb0
c124b716a3 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Traits/TraitSystem.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Research/technologies.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Maps/aspid.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/barratry.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/cluster.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/kettle.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/moose.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/origin.yml
#	Resources/Prototypes/Maps/saltern.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-right.png
2023-05-20 13:51:12 +03:00
08A
3f93b11e4a
Add shortcut to flip for construction menu (#14152)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 14:13:24 +10:00
Morb0
45cde15648 Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-05-07 12:51:16 +03:00
Artjom
a2bf2207a2
New indicators for combat mode (#15427)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-06 15:06:42 +10:00
Morbo
50c80d2bd2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Nuke/NukeComponent.cs
#	Resources/Prototypes/Voice/disease_emotes.yml
2023-04-29 14:53:32 +03:00
Vasilis The Pikachu
e4dced38fc
Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
Morbo
1b79af1fc2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Changelog/ChangelogManager.cs
#	Content.Client/Doors/AirlockVisualizer.cs
#	Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
2023-04-23 16:02:09 +03:00
metalgearsloth
e98113c71e
Add scroll zooming for admins and ghosts (#14061)
* Add scroll zooming for admins

* Bunch of work

* Kinda better kinda worse scrolling

* shared code

* nyoom

* house md

* Fixes

* Log spam

* Fixes

---------

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-04-22 04:26:41 -06:00
Morbo
5a14c570aa Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml
#	Resources/Prototypes/typing_indicator.yml
#	Resources/Textures/Effects/speech.rsi/meta.json
#	Resources/Textures/Structures/Machines/fax_machine.rsi/icon.png
#	Resources/Textures/Structures/Machines/fax_machine.rsi/idle.png
#	Resources/Textures/Structures/Machines/fax_machine.rsi/inserting.png
#	Resources/Textures/Structures/Machines/fax_machine.rsi/printing.png
#	Resources/Textures/Structures/Storage/Crates/livestock.rsi/base.png
#	Resources/Textures/Structures/Storage/Crates/livestock.rsi/closed.png
#	Resources/Textures/Structures/Storage/Crates/livestock.rsi/open.png
2023-04-15 19:12:31 +03:00
ShadowCommander
3b21421ef1
Add EscapeContext keybind (#15301)
* Add EscapeContext

Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.

* Add fluent for Escape Context

* Move EngineContext keybind to content

* Readd WindowCloseAll

* Fix EscapeContext not opening the game menu after using WindowCloseAll

WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.

Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.

* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
Morbo
47d49bf035 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Zombies/ZombifyOnDeathSystem.cs
2023-04-11 22:36:33 +03:00
Skye
405ea8ae49
Rebindable menu + move menu to default F10 (#15287)
* Rebindable menu + move menu to default f11

* Moved to F10

* Specify which menu gets toggled by the EscapeMenu button

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2023-04-10 20:40:07 -07:00
Skye
af34c497c2
UI: Close window hotkeys (#15227) 2023-04-08 19:19:32 -07:00
Morbo
fbd3c5b1ad Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/meta.yml
2023-02-15 02:34:58 +03:00
Leon Friedrich
43f71aaee6
Rename cvars (#14001) 2023-02-12 16:51:21 +00:00
Morbo
cdfcfe6722 Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-01-22 00:07:21 +03:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Morbo
35ea494981 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/IoC/ClientContentIoC.cs
#	Content.Server/Doors/Components/AirlockComponent.cs
#	Content.Server/Fax/FaxMachineComponent.cs
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
2023-01-17 22:57:53 +03:00
Leon Friedrich
22d72f56b5
Guidebook Revival (#13320)
* Fix some bugs in stations and do a little cleanup.

* Begin backporting the guidebook.

* wow that's a lot of work.

* More work, gives the monkey some more interactions.

* disco monkye.

* monky

* jobs entry.

* more writing.

* disco

* im being harassed

* fix spacing.

* i hate writing.

* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* builds again

* a

* pilfer changes from AL

* fix and remove unused code

* pilfer actual guide changes from AL

* localization

* more error logs & safety checks

* replace controls button with command

* add test

* todos

* pidgin parsing

* remove old parser

* Move files and change tree sorting

* add localization and public methods.

* Add help component/verb

* rename ITag to IDocumentTag

* Fix yml and tweak tooltips

* autoclose tooltip

* Split container

* Fancier-tree

* Hover color

* txt to xml

* oops

* Curse you hidden merge conflicts

* Rename parsing manager

* Stricter arg parsing

tag args must now be of the form key="value"

* Change default args

* Moar tests

* nullable enable

* Even fancier tree

* extremely fancy trees

* better indent icons

* stricter xml and subheadings

* tweak embed margin

* Fix parsing bugs

* quick fixes.

* spain.

* ogh

* hn bmvdsyc

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00