Commit graph

52 commits

Author SHA1 Message Date
Morb0
84c143160a Merge remote-tracking branch 'upstream/master' into master-syndie
# Conflicts:
#	SpaceStation14.sln
2023-11-24 12:58:41 +03:00
metalgearsloth
d4bed09cdc
Revert the other arch changes (#21871) 2023-11-24 11:19:46 +11:00
Morb0
43a5b73f4e Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	SpaceStation14.sln
2023-11-23 18:28:34 +03:00
metalgearsloth
93bd9972f1
Content arch (#20107)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-11-23 14:34:37 +11:00
Morb0
259233ad78 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Resources/Prototypes/Catalog/Fills/Boxes/general.yml
#	Resources/Prototypes/Entities/Clothing/Back/satchel.yml
#	Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-11-04 12:16:53 +03:00
Leon Friedrich
f308adffaf
Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Morb0
681762aca7 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/GameTicking/GameTicker.Player.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
#	Resources/Prototypes/Objectives/objectiveGroups.yml
2023-10-28 14:14:36 +03:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
Morb0
09111343cc Fix speaker color 2023-10-02 02:29:56 +03:00
Morb0
13b3bfa217 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	.github/workflows/update-wiki.yml
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/Humanoid/Markings/MarkingPrototype.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/manifest.yml
2023-09-24 12:56:24 +03:00
Morb
835bde4c6e
Sex restriction for markings (#19894)
* Add sex restriction to markings

* Apply to existing systems
2023-09-19 16:56:10 -04:00
Morb0
e21ee44f9e Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.IntegrationTests/Tests/Preferences/ServerDbSqliteTests.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
#	Resources/Prototypes/Maps/aspid.yml
#	Resources/Prototypes/Maps/barratry.yml
#	Resources/Prototypes/Maps/cluster.yml
#	Resources/Prototypes/Maps/kettle.yml
#	Resources/Prototypes/Maps/origin.yml
#	Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
#	Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
2023-09-13 16:51:52 +03:00
Leon Friedrich
2d71eec6f9
Remove AllComponentsOneEntityDeleteTest (#19965)
* Remove AllComponentsOneEntityDeleteTest

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-09-09 19:35:05 -05:00
Morb0
1b513f0c1a Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Textures/Tiles/attributions.yml
2023-08-29 05:58:14 +03:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
Morb0
5277dceed2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
2023-08-24 22:01:46 +03:00
Visne
c7b21b631b
Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Morb0
0d83362ad1 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Resources/Textures/Objects/Weapons/Melee/pickaxe.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/pickaxe.rsi/inhand-right.png
#	Resources/Textures/Objects/Weapons/Melee/pickaxe.rsi/meta.json
2023-08-06 10:20:29 +03:00
Vordenburg
413370d545
Fix RandomHumanoid spawn loadouts (#18723) 2023-08-06 14:54:45 +10:00
Morb0
4b873cf1cd Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Textures/Tiles/plating.png
2023-08-06 06:33:32 +03:00
metalgearsloth
ead47c541d
Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Morbo
1b79af1fc2 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Changelog/ChangelogManager.cs
#	Content.Client/Doors/AirlockVisualizer.cs
#	Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
2023-04-23 16:02:09 +03:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
Morbo
892634065a Merge remote-tracking branch 'upstream/master' into master-syndie
# Conflicts:
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/chemistry.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cmo.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/detective_grey.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/detective_grey.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/detective_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hop.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_parade.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hydro.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/medical.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/rnd.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/rnd.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/scientist.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/detective_grey.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/detective_grey.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/detective_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hop.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_blue.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_parade.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/medical.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/rnd.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/rnd.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/scientist.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_blue.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
2023-03-14 05:18:41 +03:00
csqrb
b3a327988f
Fix slime hair translucent (#14478)
* fix

* move
2023-03-11 13:04:58 -08:00
Morbo
82a466f4ff Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Resources/Audio/Announcements/license.txt
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/cat_parts.yml
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-03-07 18:54:29 +03:00
csqrb
8b3d7728d7
Marking default coloring (#13039)
* Marking coloring WIP

* EnsureDefault now supports coloring!

* Now markings have coloring when they get added

* Many things

* yml files

* cleanup

* Some requested changes

* Nullable type and WIP caching

* Time to resolve that thing with deprecated hair fields

* Latest reviews + im still trying to use these hair markings

* FirstOrDefault thing and Tattoo docs

* IDK

* It's now works a bit more properly in preferences GUI

* THEY SYNCING! However preferences GUI still broken and doesn't work properly

* Markings now updating when changing in GUI. However they still don't work properly with bald humanoids

* Forgor...

* Default hair-colored markings will not color to hair if there is no hair

* Fixed default colors for customizable markings

* Fixed bug in prefs GUI that set current hair to null

* Now markings that must match skin color because of limb (e.x. Slimes) - will match skin color

* final tweaks: if hair uses skin color then markings will use skin color as hair color (slimes)

* fix

* fixed dirty. no more funni invis bug

* Mirrors and client profile loading

* default colors soon TM

* review + better coloring

* Hardcode is gone

* diona markings

* oh my god

* fixed CategoryColoring

* cool fallback, clean up and some other tweaks

* code style

* more style

* a
2023-03-04 18:59:07 -08:00
Morbo
0e5004268b Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/publish.yml
2023-02-28 20:00:24 +03:00
wrexbe
5e6a446c02
Copy eyecolor, and age on cloning (#14296) 2023-02-28 11:40:02 -04:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
Morb
b66709887d
Add colored chat names (#844) 2023-02-19 16:01:57 -08:00
Morbo
f3bd98ceed Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
#	Content.Server/Zombies/ZombifyOnDeathSystem.cs
#	Content.Shared/Humanoid/HumanoidComponent.cs
#	Content.Shared/Humanoid/SharedHumanoidSystem.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
2023-01-25 22:46:52 +03:00
Alex Evgrashin
ef452b38a9
Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
Leon Friedrich
48bcd30ef9
Makes humanoid appearance component networked. (#13009)
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Morb
41ea4dccb6
TTS Fix [Part 3] (#732) 2023-01-12 09:37:18 -08:00
Morb
fd9c06a458
TTS (Text-To-Speech) (#618) 2023-01-10 18:01:20 -08:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Paul Ritter
bca66488bf
more proper serv4 usage because i forgot to push for the last pr (#12965) 2022-12-11 00:25:04 +01:00
Paul Ritter
3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
Leon Friedrich
43a2b8bd6b
Stop hair-hiding from logging missing components (#12461) 2022-11-08 14:11:22 -06:00
Francesco
32eff7d8d2
examining age fix (#12278) 2022-10-30 11:54:20 -07:00
Rane
916c4f9522
Unhardcode species age ranges (#11979) 2022-10-22 15:13:46 -07:00
Flipp Syder
0fe9f38968
Actual randomized humanoids (#11574) 2022-10-21 00:46:05 +11:00
Flipp Syder
ed9060d56a
Fix incorrect gender on humanoid appearance cloning (#11745) 2022-10-06 21:18:30 -07:00
Flipp Syder
0e1a190e0e
Humanoid fixes (#11538)
* humanoid sexmorph sprite restoration

can't believe i broke sex/gender AGAIN

* fixes default species appearances with no profile, tweaks randomization to no longer randomize species

* A

* fixes an oops

#11494
2022-09-26 14:46:57 -05:00