Commit graph

9463 commits

Author SHA1 Message Date
ScarKy0
cee38b7bfe
Remove Aghosts from "Warp to Most Followed" (#41448)
* init

* review
2025-11-15 23:18:11 +00:00
Samuka
e5daa54e79
Xenoborgs part 7 (#40042)
* add mothership module

* option for mothership to open self UI

* fix mothership module

* remove mothership body

* swapp real hands for modules

* action sprite for mothership module

* removed hands from mothership core sprite

* xenoborgs now drop a pinpointer to the mothership core once destroyed

* add pinpointer to space movment module

* add base for XenoborgRule

* add xenoborg antag option

* something was needed

* something else was needed

* add ghost role spawn points

* change name in antag selection to Xenoborg Core

* add random spawnPoint markers that don't do anything

* add spawn points to mothership

* update spawn points

* add xenoborgs rule

* add xenoborgs rule to rotation

* add xenoborgs preset

* update preset with secret version
also added xenoborg mode description

* modify Antag Selection system to allow for custom entities via the AntagSelectionDefinition

* fix ghostroles spawners

* fix rule with new entityPrototype

* add spawnpoints to the mothership

* whitelist system to spawnpoints

* updated xenoborg components

* added xenoborg component to xenoborgs

* updated spawnpoints of xenoborgs in the mothership

* add new tags for xenoborg and mothership core

* add new tags for xenoborgs and mothership core

* update ghostrole spawners for xenoborgs

* message for when you get the xenoborg role

* explode all xenoborgs when mothership core dies

* for real now. explode all xenoborgs when mothership core is destroyed

* round end summary for xenoborgs

* temporary

* add guidebook entry for xenoborgs

* instructions on how to borg players

* removed lock from xenoborg control computer

* announcement when all xenoborgs die

* announcement when mothership core is destroyed

* typos

* fix error

* improve xenoborg mind role

* move sounds to xenoborg and mothership component

* play sounds when turned into xenoborg

* change sprites of mothership core actions

* minor fix

* add custom xenoborg start sound

* carps now attack xenoborgs

* added guide link to xenoborgs

* add guidebook link to xenoborgs

* added guidebook link to mothership core

* add link to source of the sound

* fixed minor issue

* has to be 1

* typo

* add light layer to mothership core sprite

* fixed antag selection system

* update guideboook

* update the guidebook again

* alphabet

* documentation

* simplify documentation

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* make the briefing yml instead of code

* fix bug with sprites

* fix formating

* remove stuff from AntagSelection

* add stuff to AntagSpawner

* fix game rule

* removed secret xenoborg preset

* support for more than one entity for each antag role

* fix gamerule

* fixes

* no xeonborgs

* add xenoborgs to all at once

* engi xenoborg included

* more comments

* more recognizable

* more xenoborgs when more players

* removed unused stuff

* correct access

* removed unnecessary stuff

* use GetAliveHumans and make comments better

* Make the system more robust

* use a constant

* remove overload from the Destroy method

* has to be public to be used in the xenoborg system

* fix the mindrole methods

* not sure, but I was asked to do it

* use a constant for the color

* forgot to make it static

* removed param comments

* removed useless parameters

* fixed stuff

* added event listeneers to xenoborg mind change

* only 4

* unfuck the antagSpawner

* comment

* unfix stuff

* commentary

* removed xenoborg stuff from siliconLawSystem

* move some stuff to the component

* removed space

* removed uncessary stuff

* no need to crate a var

* move stuff from mothership comp to xenoborg comp

* removed XenoborgCoreRoleComponent

* comment on the AntagSelectLocationEvent

* added back empty line

* comment

* make the summary better

* make AntagRoleToPrototypes summary better

* adding useless stuff back cause it was there before

* hascomp instead of trycomp

* again

* LocId instead of string

* make a new logic for the whitelist of the spawnpoint

* added ghostrole tags back

* use hascomp instead of trycomp

* removed whitelist from SpawnPointComponent

* not needed anymore

* no longer subverted

* fixed names

* make it better

* add not

* i'm dumb

* briefing is now handled by the xenoborg system

* call evac if there is too many xenoborgs

* update submodule

* fix division

* Add AutoGenerateComponentPause and AutoPausedField to XenoborgsRuleComponent

* add lines between stuff

* Make the Blocking system more robust

* Make mothership inherit from BaseMob

* remove this stuff cause is bad

* Revert "Make the Blocking system more robust"

This reverts commit 099babfe1daef00e6073e04108920327416e4ca4.

* Mothership core snaps to grid

* stop mothership core from moving

* mothership core is static again

* make guidebook entry on how to xenoborg crew better

* Make mothership core damageable

* If xenoborgs need it, so do zombies i guess

* Start the NextRoundEndCheck

* follow private static readonly naming rule

* Samething

* Fix announcments

* Make it a datafield, no?

* Revert "Make it a datafield, no?"

This reverts commit 62f6255ccccdd583d7f833ae4dbcd09a670f721a.

* remove stuff

* doesn't need to move

* is kinda of a structure

* so it doesn't pry floors as soon as it spawns

* powercell hand to mothership core module

* label for new hand

* core_e -> core-e

* mothership core can pilot the shuttle again

* fix duplicated tag + description to xenoborg tags

* scout xenoborg can now move in space without the jetpack so it can better use the sword module

* improve basic xenoborg module

* remove changes from zombie rule comp

* swap AllEntityQuery for EntityQueryEnumerator

* new line at the end

* change to 15 seconds

* make MothershipCoreDeathAnnouncmentSent into a datafield

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-11-14 22:10:09 +00:00
BeBright
a76b6213a9
MingGetBriefing -> MindGetBriefing (#41413)
Co-authored-by: BeBright <98597725+be1bright@users.noreply.github.com>
2025-11-13 16:24:28 +00:00
slarticodefast
affdf24a3e
Stable to master merge (#41375)
* HOTFIX: Reword Wizard objective text to be more hostile (#41371)

Initial commit

* HOTFIX: automatically reset fallback gamemode to default (#41367)

automatically reset fallback gamemode to default after the round

* [HOTFIX] Prevent Payload Enumeration Failure.  (#41376)

* Prevent payload enumeration failure when spawning entities

* hate it here

* boop

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>

---------

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-10 21:11:50 +01:00
Princess Cheeseballs
db37a797ac
[HOTFIX] Prevent Payload Enumeration Failure. (#41376)
* Prevent payload enumeration failure when spawning entities

* hate it here

* boop

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-10 20:52:56 +01:00
ArtisticRoomba
94d39f7fca
Document Atmospherics Utils (#41385)
* Utils docs

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.Utils.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-10 19:05:31 +00:00
ArtisticRoomba
26d95b7944
Document Atmospherics API (#41382)
* api docs

* rem using dir. linq in atmospherics not allowed.

* address review
2025-11-10 18:42:13 +00:00
Errant
589b9eddc7
HOTFIX: automatically reset fallback gamemode to default (#41367)
automatically reset fallback gamemode to default after the round
2025-11-09 22:43:55 +01:00
slarticodefast
7155d0d291
Cleanup BatterySystem (#41298)
* cleanup

* fix fixtures

* this belongs into the next PR

* review

* misc

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-08 20:55:02 +00:00
Justin Pfeifler
4f0b1f377e
Gravity Generators cannot be unanchored while active (#41256)
* Add unanchor attempt check

* Combine shared component and server component

- Combines SharedGravityGeneratorComponent and GravityGeneratorComponent
- AutoNetworked the GravityActiveBool

* Remove SharedGravityGeneratorComponent

* Update to SharedGravityGeneratorComponent

* Fix to be a complete sentence

* Dirty GravityActive whenever changed

* Rename component and remove view variables

* Update referenced component name

* Move unanchor attempt to shared system

* Add client system

* Revert popup to PopupEntity

* Fix popup to be PopupClient

* Set access restriction on GravityActive
2025-11-07 00:53:27 +00:00
chromiumboy
53083ef771
Gas analyzer fix for gas pipe manifolds (#41325)
Initial commit
2025-11-06 06:20:37 +00:00
UpAndLeaves
c72c1c4f34
Move TileFireEvent to Shared (#41285)
* Move to shared

* cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-11-04 22:08:22 +00:00
ArtisticRoomba
9241a13413
Document Atmospherics Hotspot (#41283)
* hotspot partial docs

* Finalize docs
2025-11-04 11:27:10 +00:00
ScarKy0
5748118188
Clone toolshed commands (#41261)
* init

* fuck this file its such a mess why wont anyone sort this holy shit

* review
2025-11-03 13:05:56 +00:00
ArtisticRoomba
e6bbd40e72
Document Atmospherics ExcitedGroups (#41269)
Document ExcitedGroups
2025-11-03 11:49:36 +00:00
ArtisticRoomba
94d04c74d9
Cleanup and document TileAtmosphere (#41254)
* Cleanup and document TileAtmosphere

* superconduction
2025-11-03 09:18:20 +00:00
ArtisticRoomba
101a5bbc9f
Cleanup and document AirtightData/MonstermosInfo (#41258)
cleanup and document airtightdata/monstermosinfo
2025-11-02 15:06:25 +00:00
Connor Huffine
16cfbd3d14
Remove warning from CloningPodSystem (#41246)
* Change raw string to protoId

* Address comment
2025-11-02 01:08:19 +00:00
eoineoineoin
fb22cefd8d
Borg module action QOL: put module name into tooltips (#38750)
* Borg module action QOL: put module name into tooltips

* Fix tests

* Tidy up component lookups

* formatting

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-01 17:13:57 +00:00
Princess Cheeseballs
04b71d8203
Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123)
* This system is ancient

* Destroy that API

* Address reviews

* Destroy merge conflicts from orbit

* seems to work fine

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-01 13:22:13 +00:00
Connor Huffine
3d095c8eed
Remove unused dependency (#41231) 2025-11-01 09:42:05 +00:00
Hannah Giovanna Dawson
696debc606
Migrate random shuttle events to load dynamically (#40326) 2025-11-01 00:36:44 +00:00
ArtisticRoomba
1f38a34217
Atmospherics Substepping (#40465)
* initial shitcode commit

* command boilerplate

* command flushed out and docs fixes

* missed one important thing in method extraction

* do loc properly

* rest later

* address review

* this worked on my laptop but not on my desktop but okay

* review comments

* address review
2025-10-31 20:45:50 +00:00
Errant
d893cda971
Fix for Tesla Twins Miniboss (#41199)
* increase QA standards on the Tesla Generator production line

* comment

* Inert datafield and code

* I'm not even supposed to be here today
2025-10-31 20:23:28 +00:00
Connor Huffine
ce920e6f0d
Remove double includes (#41211) 2025-10-31 10:38:10 +00:00
Connor Huffine
050dae8aa7
Remove unused dependencies (#41213) 2025-10-31 10:37:10 +00:00
Super
dd61991b1c
Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (#40065)
* multi exclusion!

* quick correction

* migrate all job: fields to jobs fields to avoid test fails. breaking change!!!
2025-10-31 09:26:25 +00:00
Connor Huffine
c30321d886
Remove inaccessible code (#41209)
Remove false check
2025-10-31 01:14:54 +00:00
NoreUhh
ae2067c5be
Add 2 New Reagents (Felinase and Caninase) (#41136)
* Flavors, Flavor Profiles, Reagent Text

* Base Reagent and Mix reaction

* Borkinase, flavor stuff

* Final touches me thinks

* Comment out shit

* Update fun.yml

removed comments

* Update fun.yml

Increased output for borkinase and felinase

* explosive reaction

creates razorium when mixed and makes a radioactive explosion. screaming explosion funny!!!

* reagent descriptions

updated em

* chem is no longer nuclear bomb

* remove tile-break scale

* recipe change

done through web view dont kill me im lazy

* removed cellular, halved rads

done through web again, dont end me thanks

* updated locale to reflect name change

* updated reagent to reflect name change

* updated reactions to reflect name changes

---------

Co-authored-by: NoreUhh <noreuhh@gmail.com>
2025-10-31 01:02:43 +00:00
Connor Huffine
040ceb162b
TemperatureSystem Base Class Initialization (#41196)
Add base class initialization
2025-10-30 09:29:02 +00:00
Princess Cheeseballs
f039432aa5
Stable merge (#41171)
* [HOTFIX] Fix status effect removal from entity effects and buckets not being draggable (#41168)

just do less work it's that easy!

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>

* [Hotfix] Fix Phalanx (#41170)

feex

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-28 12:14:52 -07:00
Princess Cheeseballs
5c09eed080
[Hotfix] Fix Phalanx (#41170)
feex

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-28 14:33:46 -04:00
Hannah Giovanna Dawson
cdbe92d37d
Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
sleepyyapril
41f6bcf00e
Discord Command Arguments as List (#41113)
* start (i got distracted)

* feat: list-based arguments for the discord implementation

* chore: unnecessary?

* chore: rename ArgumentList to Arguments

* fix: rename error

* chore: todo

* fix: error, again. I'm silly.

* chore: review

* *sound of flames*
2025-10-27 14:15:51 +00:00
ArtisticRoomba
91292522b5
DeltaPressure Predicted Examine (#41135)
* predicted examine

* atrociously satanic

* do it right this time

* deltafields aren't necessary

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.DeltaPressure.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-27 11:00:37 +00:00
sleepyyapril
7c0ba70b74
Fix TryProccessRadioMessage Typo (#41139)
fix proccess typo
2025-10-27 10:44:11 +00:00
Princess Cheeseballs
3a9bcf1a83
Damageable/Destructible Benchmarks (#41064)
* the fard

* oomba

* The woke swarm...

* Review

* review

* Apply suggestions from code review

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-27 02:46:27 +00:00
beck-thompson
82ab14da3a
Admin alerts now link players with tpto (#40472)
* Admin alerts now link players with tpto

* Add coords

* Slarti tweaks!

* He saw my minor spelling mistake - its over...
2025-10-27 02:40:07 +00:00
ArtisticRoomba
3bd0963086
Fix DeltaPressure serialization spam (#41131)
* Fix DeltaPressure serialization spam

* Add TODO
2025-10-26 23:02:24 +00:00
slarticodefast
d212f3cdae
remove a bunch of redundant IsFirstTimePredicted checks (#41119) 2025-10-26 12:59:52 +00:00
āda
8d8af1bab7
Stack System Cleanup (#38872)
* eye on the prize

* OnStackInteractUsing, TryMergeStacks, TryMergeToHands, TryMergeToContacts

* namespace

* Use, get count, getMaxCount

* component access

* add regions, mark TODO

* obsolete TryAdd, public TryMergeStacks

* GetMaxCount

* event handlers

* event handlers

* SetCount

* client server event handlers

* move to shared

* Revert "move to shared"

This reverts commit 45540a2d6b8e1e6d2a8f83a584267776c7edcd73.

* misc changes to shared

* split

* spawn and SpawnNextToOrDrop

* SpawnMultipleAtPosition, SpawnMultipleNextToOrDrop, CalculateSpawns, general server cleanup

* Rename Use to TryUse.

* Small misc changes

* Remove obsolete functions

* Remove some SetCount calls

* Partialize

* small misc change

* don't nuke the git dif with the namespace block

* Comments and reordering

* touchup to UpdateLingering

* Summary comment for StackStatusControl

* Last pass

* Actual last pass (for now)

* I know myself too well

* fixup

* goodbye lingering

* fixes

* review

* fix test

* second look

* fix test

* forgot

* remove early comp getting

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-25 14:40:48 +00:00
Princess Cheeseballs
8212edaae6
Delete an Unused Event. (#41083)
delet

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-24 19:11:20 +00:00
āda
48e2b2d263
Delete FoodComponent, migrate prototypes to EdibleComponent (#41070)
* yml

* yml fixes

* cs

* document regression

* comment

* organs fix

* diona consistency

* push

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-24 18:32:14 +00:00
TheGrimbeeper
dd9a1de77f
Fix radiation damage being misattributed to radiation receiver (caused artifacts to not be triggered by ambient rads) (#41065)
* Xenoartifact: Fixed ambient radiation damage not triggering

Fixed ambient radiation damage not triggering artifact.

* Revert "Xenoartifact: Fixed ambient radiation damage not triggering"

This reverts commit 30e5c7cdb49c15574b49ddd1a1f7b1768abd2614.

* Fix radiation damage misattribution
2025-10-24 09:10:19 +00:00
beck-thompson
7a811c229b
PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069)
* Fix bug, add logging

* Fixes
2025-10-24 05:47:05 +00:00
Princess Cheeseballs
d4a32ce502
Mild Entity Effect/Condition Cleanup (#41059)
* Commit

* ploop

* borger

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-23 23:35:59 +00:00
Pieter-Jan Briers
043ad94262
Fix pre-round Discord ahelps showing incorrect round number (#41060)
Why was there a +1 ???
2025-10-23 14:05:24 +00:00
slarticodefast
6159801442
Predict DestructibleSystem Part 2: First batch of entity effects (#41039)
* first batch

* fix name

* fix
2025-10-23 10:33:30 +00:00
SlamBamActionman
c6352786f1
Add doafter to filling the hypopen (#40538)
* Initial commit

* Small QOL buff

* Review changes

* Ch-ch-ch-ch-chaaaanges

* Review changes

* oops

* Oh ya fix the fill thing

* cleanup warnings make a few more private methods

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-21 22:05:44 +00:00
Princess Cheeseballs
4aac3dbc9d
Fix Being Drunk! (#41002)
* Drunk moment

* push

* fix test fails + a smidge of cleanup

* two smidges of cleanup

* Unpredicted so don't need the workaround

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-21 20:12:36 +00:00