* "fixes" it but the logic just needs to be rewritten.
* init commit
* almost there
* commit
* Scrounger
* actually spawn the ghost roles, and better assertion behavior!
* update the warning because I know someone is gonna touch it
* hhng
* fix Traitor assignment
* Prune the list and ignore dummy antags
* game test
* skip dummy antag
* crisaskjfshj
* It's time, it's fucking time
* fixing the secret gamemode bug once and for all.
* docs
* burger
* dssdgdsgds
* so hungry for test fails
* job whitelist
* review
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Travel camera
* Adds TravelCamera as rare maintenance loot
* Prevent Travel Camera from converting people to Revolution
* Removed AoE for travel_camera
* Adds Travel Camera to Uplink
* Camera sprites
* camera working on modern code
* camera melee only
* every error fixed + camera sfx
* PoC photography
* textures
* charges, description order, fixed typo
* support for colors
* typos plus different photograph colors
* more typos
* final typos?
* oh god i dont know how to write so many typos
* fix lint warnings
* Update Resources/Audio/Misc/attributions.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Textures/Objects/Misc/photograph.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Photography/PhotographComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Photography/PhotographComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Photography/PhotographComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* follow convention: bases shouldn't have any sprites
* uses identity.entity system
* Picture taker component comments.
* Update Resources/Prototypes/Entities/Objects/Devices/travel_camera.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Devices/travel_camera.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* spaces inserted
* 4-spaced indentation
* 4-space indent
* uses SharedChargesSystem
* canconvert component instead of convertitem tag
* removed mention of tags from head rev component
* component no longer has a constructor
* use tables + do the things on shared
* fix abstract-ness warning
* formatting + comments
* cleanup and improvements
* oops
* fix warnings
* 1 tc / disruption + recursion (also i'm pretty sure it can spawn in maints now)
* proper recursion checking (i think!)
* Added a dot for coherence.
* minor cleanup
* brought back the melee
* fixed description
* More accurate, albeit less funny camera description.
* deduplicate code with flash system
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: nomdéraisonnablementlong <you@example.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* initial visual nubody
* oops overlay
* im so pheeming rn
* conversion...
* tests
* comeback of the underwear
* oops eyes
* blabbl
* zeds
* yaml linted
* search and visible count constraints
* reordering
* preserve previously selected markings colors
* fix test
* some ui niceties
* ordering
* make DB changes backwards-compatible/downgrade-friendly
* fix things again
* fix migration
* vulpkanin markings limit increase
* wrapping
* code cleanup and more code cleanup and more code cleanup and more code cleanup and
* fix slop ports
* better sampling API
* make filter work + use the method i made for its intended purpose
* fix test fails real quick
* magic mirror cleanup, remove TODO
* don't 0-init the organ profile data
* remove deltastates
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Mind Role Entities wip
* headrev count fix
* silicon stuff, cleanup
* exclusive antag config, cleanup
* jobroleadd overwerite
* logging stuff
* MindHasRole cleanup, admin log stuff
* last second cleanup
* ocd
* minor cleanup
* remove createdTime datafield
* now actually using the event replacement I made for role time tracking
* weh
* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Mega Antag Refactor
* last minute delta save
* more workshopping
* more shit
* ok tested this for once
* okkkkk sure
* generic delays for starting rules
* well darn
* nukies partially
* ouagh
* ballin' faded and smonkin wed
* obliterated the diff
* Spread my arms and soak up congratulations
* I've got plenty of love, but nothing to show for it
* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity
* ok this junk
* OOK!
* fubar
* most of sloth's review
* oh boy
* eek
* hell yea!
* ASDFJASDJFvsakcvjkzjnhhhyh
* move faction prototype to shared
* move faction exception and member stuff to shared
* fix breaking changes for random stuff
* move pettable friend stuff to shared
* mostly fix
* final fixy
* dragonops
* final fixy II
* use querys and fix warpspeed fish (probably)
* fixer
* Rrrr!
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* add ConvertedCount field to role
* make objectives roundend title logic reusable
* change rev system + use GetTitle
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>