using System.Threading; using System.Threading.Tasks; using Content.Server.NPC.Pathfinding; using Content.Shared.Interaction; using Content.Shared.Silicons.Bots; namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific; public sealed partial class PickNearbyInjectableOperator : HTNOperator { [Dependency] private IEntityManager _entManager = default!; [Dependency] private MedibotSystem _medibot = default!; [Dependency] private PathfindingSystem _pathfinding = default!; [DataField("rangeKey")] public string RangeKey = NPCBlackboard.MedibotInjectRange; /// /// Target entity to inject /// [DataField("targetKey", required: true)] public string TargetKey = string.Empty; /// /// Target entitycoordinates to move to. /// [DataField("targetMoveKey", required: true)] public string TargetMoveKey = string.Empty; public override async Task<(bool Valid, Dictionary? Effects)> Plan(NPCBlackboard blackboard, CancellationToken cancelToken) { var owner = blackboard.GetValue(NPCBlackboard.Owner); if (!blackboard.TryGetValue(RangeKey, out _, _entManager)) return (false, null); if (!_entManager.TryGetComponent(owner, out var medibot)) return (false, null); if (!blackboard.TryGetValue>>("TargetList", out var patients, _entManager)) return (false, null); foreach (var (entity, _) in patients) { if (!_medibot.CheckInjectable((owner, medibot), entity, true)) continue; //Needed to make sure it doesn't sometimes stop right outside it's interaction range var pathRange = SharedInteractionSystem.InteractionRange - 1f; var path = await _pathfinding.GetPath(owner, entity, pathRange, cancelToken); if (path.Result == PathResult.NoPath) continue; return (true, new Dictionary() { { TargetKey, entity }, { TargetMoveKey, _entManager.GetComponent(entity).Coordinates }, { NPCBlackboard.PathfindKey, path }, }); } return (false, null); } }