using Content.Server.StationEvents.Events; using Robust.Shared.Prototypes; namespace Content.Server.StationEvents.Components; /// /// Used an event that spawns an anomaly somewhere random on the map. /// [RegisterComponent, Access(typeof(AnomalySpawnRule))] public sealed partial class AnomalySpawnRuleComponent : Component { [DataField] public EntProtoId AnomalySpawnerPrototype = "RandomAnomalySpawner"; }