using Content.Shared.DeviceNetwork;
using Robust.Shared.Prototypes;
namespace Content.Server.SurveillanceCamera;
[RegisterComponent]
[Access(typeof(SurveillanceCameraMonitorSystem))]
public sealed partial class SurveillanceCameraMonitorComponent : Component
{
///
/// Currently active camera viewed by this monitor.
///
[ViewVariables]
public EntityUid? ActiveCamera { get; set; }
[ViewVariables]
public string ActiveCameraAddress { get; set; } = string.Empty;
///
/// Last time this monitor was sent a heartbeat.
///
[ViewVariables]
public float LastHeartbeat { get; set; }
///
/// Last time this monitor sent a heartbeat.
///
[ViewVariables]
public float LastHeartbeatSent { get; set; }
///
/// Next camera this monitor is trying to connect to.
/// If the monitor has connected to the camera, this should be set to null.
///
[ViewVariables]
public string? NextCameraAddress { get; set; }
///
/// Set of viewers currently looking at this monitor.
///
[ViewVariables]
public HashSet Viewers { get; } = new();
///
/// Current active subnet.
///
[ViewVariables]
public ProtoId? ActiveSubnet { get; set; }
///
/// Known cameras in this subnet by address with name values.
/// This is cleared when the subnet is changed.
///
[ViewVariables]
public Dictionary KnownCameras { get; } = new();
///
/// The subnets known by this camera monitor.
///
[ViewVariables]
public Dictionary, string> KnownSubnets { get; } = new();
}