using Content.Shared.Botany.Components;
using Content.Shared.Botany.Systems;
namespace Content.Shared.EntityEffects.Effects.Botany.PlantAttributes;
///
/// Entity effect that adjusts a plant's production time.
///
///
public sealed partial class PlantAdjustProductionEntityEffectSystem : EntityEffectSystem
{
[Dependency] private PlantHolderSystem _plantHolder = default!;
[Dependency] private PlantSystem _plant = default!;
protected override void Effect(Entity entity, ref EntityEffectEvent args)
{
if (_plantHolder.IsDead(entity.Owner))
return;
_plant.AdjustProduction(entity.AsNullable(), args.Effect.Amount);
}
}
///
public sealed partial class PlantAdjustProduction : BasePlantAdjustAttribute
{
public override string GuidebookAttributeName { get; set; } = "plant-attribute-production";
public override bool GuidebookIsAttributePositive { get; protected set; } = false;
}