using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Shared.EntityTable.EntitySelectors;
///
/// Gets spawns from all of the child selectors
///
public sealed partial class AllSelector : EntityTableSelectorWithChildrenBase
{
protected override IEnumerable GetSpawnsImplementation(IRobustRandom rand,
IEntityManager entMan,
IPrototypeManager proto,
EntityTableContext ctx)
{
using var scoped = ScopedConditions(ctx);
foreach (var child in Children)
{
foreach (var spawn in child.GetSpawns(rand, entMan, proto, ctx))
{
yield return spawn;
}
}
}
protected override IEnumerable<(EntProtoId spawn, double)> ListSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
{
foreach (var child in Children)
{
foreach (var (spawn, prob) in child.ListSpawns(entMan, proto, ctx))
{
yield return (spawn, prob);
}
}
}
protected override IEnumerable<(EntProtoId spawn, double)> AverageSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
{
foreach (var child in Children)
{
foreach (var (spawn, prob) in child.AverageSpawns(entMan, proto, ctx))
{
yield return (spawn, prob);
}
}
}
///
public override string ToString()
{
return $"All({string.Join(", ", Children)})";
}
}