using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared.Tools
{
[Prototype("tool")]
public sealed partial class ToolQualityPrototype : IPrototype
{
[IdDataField]
public string ID { get; private set; } = default!;
///
/// Human-readable name for this tool quality e.g. "Anchoring"
///
[DataField(required: true)]
public LocId Name { get; private set; }
///
/// Human-readable name for a tool of this type e.g. "Wrench"
///
[DataField(required: true)]
public LocId ToolName { get; private set; }
///
/// An icon that will be used to represent this tool type.
///
[DataField]
public SpriteSpecifier? Icon { get; private set; }
///
/// The default entity prototype for this tool type.
///
[DataField(required: true)]
public EntProtoId Spawn { get; private set; }
}
}