using System.Numerics;
using Robust.Client.Graphics;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Generic;
namespace Content.Client.TextScreen;
///
/// A component for rendering text on a screen.
/// Can show scrolling text, timers, or other specific-use information (e.g. arrivals timer)
///
[RegisterComponent]
public sealed partial class TextScreenVisualsComponent : Component
{
///
/// 1/32 - the size of a pixel in meters.
///
public const float PixelSize = 1f / EyeManager.PixelsPerMeter;
///
/// The color of the text drawn.
///
///
/// 15,151,251 is the old ss13 color, from tg
///
[DataField]
public Color Color = new Color(15, 151, 251);
///
/// Offset for centering the text.
///
[DataField]
public Vector2 TextOffset = Vector2.Zero;
///
/// Offset for centering the timer.
///
[DataField]
public Vector2 TimerOffset = Vector2.Zero;
///
/// Number of rows of text this screen can render.
///
[DataField]
public int Rows = 2;
///
/// Vertical distance between the top pixel of each row.
///
[DataField]
public int RowOffset = 7;
///
/// The amount of characters this component can show per row.
///
///
/// Note that scrolling text can show one more than this.
///
[DataField]
public int RowLength = 5;
///
/// Text the screen should show when it finishes a timer.
///
[DataField]
public string?[] Text = new string?[2];
///
/// Text the screen will draw whenever appearance is updated.
///
public string?[] TextToDraw = new string?[2];
///
/// Per-character layers, for mapping into the sprite component.
///
[DataField]
public Dictionary LayerStatesToDraw = new();
///
/// If true, the screen is able to scroll its text.
/// Not used for timers.
///
[DataField]
public bool ScrollEnabled;
///
/// The next time that the text on each row should be scrolled.
///
[DataField(customTypeSerializer: typeof(CustomArraySerializer))]
public TimeSpan[] NextScrollTime = [TimeSpan.MaxValue, TimeSpan.MaxValue];
///
/// The amount of time between scrolling individual pixels per row.
///
[DataField]
public TimeSpan[] TimeBetweenScrolls = [TimeSpan.MaxValue, TimeSpan.MaxValue];
///
/// A counter the scroll position of each row.
/// Should be used modulo the pixel width of the actual strings.
///
[DataField]
public int[] ScrollPosition = new int[2];
///
/// The last received text for this screen. Prevents resetting the scroll state on updates.
///
[DataField]
public string? LastText;
///
/// The layer for the outer frame of the text screen.
/// Will be registered on top of the other layers.
///
[DataField]
public PrototypeLayerData? FrameState;
///
/// The format string to use for displaying hours when used as a timer.
///
[DataField]
public string HourFormat = "D2";
///
/// The format string to use for displaying minutes when used as a timer.
///
[DataField]
public string MinuteFormat = "D2";
///
/// The format string to use for displaying seconds when used as a timer.
///
[DataField]
public string SecondFormat = "D2";
}