using Content.Client.Items.UI;
using Content.Client.Message;
using Content.Client.Stylesheets;
using Content.Client.Trigger.Systems;
using Content.Shared.Trigger.Components;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.Trigger.UI;
///
/// Displays timer delay information for from predicted client state.
///
///
public sealed partial class TimerTriggerStatusControl : PollingItemStatusControl
{
private readonly Entity _parent;
private readonly RichTextLabel _label;
public TimerTriggerStatusControl(
Entity parent)
{
_parent = parent;
_label = new RichTextLabel { StyleClasses = { StyleClass.ItemStatus } };
AddChild(_label);
}
protected override Data PollData()
{
return new Data(_parent.Comp.Delay);
}
protected override void Update(in Data data)
{
var markup = Loc.GetString("timer-trigger-status-delay", ("delay", data.Delay.TotalSeconds));
_label.SetMarkup(markup);
}
public readonly record struct Data(TimeSpan Delay);
}