using Content.Shared.Botany.Components;
using Content.Shared.Botany.Systems;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects.Botany.PlantAttributes;
///
/// Entity effect that adjusts the mutation level of a plant.
///
///
public sealed partial class PlantAdjustMutationLevelEntityEffectSystem : EntityEffectSystem
{
[Dependency] private PlantHolderSystem _plantHolder = default!;
protected override void Effect(Entity entity, ref EntityEffectEvent args)
{
if (_plantHolder.IsDead(entity.Owner))
return;
_plantHolder.AdjustsMutationLevel(entity.Owner, args.Effect.MutationTable, args.Effect.Amount);
}
}
///
public sealed partial class PlantAdjustMutationLevel : BasePlantAdjustAttribute
{
///
/// The mutation table whose level is adjusted.
///
[DataField(required: true)]
public ProtoId MutationTable;
public override string GuidebookAttributeName { get; set; } = "plant-attribute-mutation-level";
}