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* more-item-status * update 1 * update 2 * Update pistol.yml * update 3 * yml * oops * BatteryItemStatus * fix ChargeItemStatus * Update item-status.ftl * review update 1 * review fix 1 * Update BatteryInfoSystem.cs * Update TimerTriggerItemStatus * merge fix * merge fix * review update 2 * review update 3 * fix marge * StyleNano * review update 4 * review update 5 * BatteryItemStatus * BatteryItemStatus Client * code cleanup * merge * merge and GasTank fix * Merge * unnecessary components * review * oops * GasTank * wawa
57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
using Content.Client.Items.UI;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Containers.ItemSlots;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.IoC;
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namespace Content.Client.Anomaly.UI;
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/// <summary>
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/// Displays anomaly core charge information based on <see cref="AnomalyCoreComponent"/> in the slot of.
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/// <see cref="CorePoweredThrowerComponent"/>.
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/// </summary>
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/// <seealso cref="AnomalySystem"/>
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public sealed partial class AnomalyStatusControl : PollingItemStatusControl<AnomalyStatusControl.Data>
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{
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[Dependency] private IEntityManager _entityManager = default!;
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private readonly Entity<CorePoweredThrowerComponent> _parent;
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private readonly ItemSlotsSystem _itemSlots;
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private readonly RichTextLabel _label;
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public AnomalyStatusControl(Entity<CorePoweredThrowerComponent> parent)
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{
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IoCManager.InjectDependencies(this);
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_parent = parent;
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_itemSlots = _entityManager.System<ItemSlotsSystem>();
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_label = new RichTextLabel { StyleClasses = { StyleClass.ItemStatus } };
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AddChild(_label);
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}
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protected override Data PollData()
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{
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if (_itemSlots.GetItemOrNull(_parent.Owner, _parent.Comp.CoreSlotId) is { } coreEnt
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&& _entityManager.TryGetComponent<AnomalyCoreComponent>(coreEnt, out var core))
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{
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return new Data(true, core.IsDecayed, core.Charge);
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}
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return new Data(false, false, 0);
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}
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protected override void Update(in Data data)
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{
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string markup;
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if (!data.IsDecayed)
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markup = Loc.GetString("anomaly-status-infinite");
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else
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markup = Loc.GetString("anomaly-status-charges", ("charges", data.Charges));
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_label.SetMarkup(markup);
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}
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public readonly record struct Data(bool HasCore, bool IsDecayed, int Charges);
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}
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