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https://github.com/space-syndicate/space-station-14.git
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87 lines
2.8 KiB
C#
87 lines
2.8 KiB
C#
using Content.Shared.Chasm;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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namespace Content.Client.Chasm;
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/// <summary>
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/// Handles the falling animation for entities that fall into an entity with <see cref="ChasmComponent"/>.
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/// </summary>
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public sealed partial class ChasmFallingVisualsSystem : EntitySystem
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{
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[Dependency] private AnimationPlayerSystem _anim = default!;
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[Dependency] private SpriteSystem _sprite = default!;
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[Dependency] private EntityQuery<AnimationPlayerComponent> _animationPlayerQuery;
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[Dependency] private EntityQuery<SpriteComponent> _spriteQuery;
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private const string ChasmFallAnimationKey = "chasm_fall";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ChasmFallingComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<ChasmFallingComponent, ComponentRemove>(OnComponentRemove);
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}
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private void OnComponentInit(Entity<ChasmFallingComponent> entity, ref ComponentInit args)
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{
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if (!_spriteQuery.TryComp(entity, out var sprite) ||
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TerminatingOrDeleted(entity))
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{
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return;
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}
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entity.Comp.OriginalScale = sprite.Scale;
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if (!_animationPlayerQuery.TryComp(entity, out var player) ||
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_anim.HasRunningAnimation(player, ChasmFallAnimationKey))
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{
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return;
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}
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_anim.Play((entity, player), GetFallingAnimation(entity.Comp), ChasmFallAnimationKey);
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}
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private void OnComponentRemove(Entity<ChasmFallingComponent> entity, ref ComponentRemove args)
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{
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if (!_spriteQuery.TryComp(entity, out var sprite))
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{
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return;
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}
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_sprite.SetScale((entity, sprite), entity.Comp.OriginalScale);
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if (!_animationPlayerQuery.TryComp(entity, out var player) ||
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!_anim.HasRunningAnimation(player, ChasmFallAnimationKey))
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{
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return;
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}
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_anim.Stop((entity, player), ChasmFallAnimationKey);
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}
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private static Animation GetFallingAnimation(ChasmFallingComponent component)
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{
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return new Animation
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{
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Length = component.AnimationTime,
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AnimationTracks =
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{
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new AnimationTrackComponentProperty
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{
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ComponentType = typeof(SpriteComponent),
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Property = nameof(SpriteComponent.Scale),
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KeyFrames =
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{
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new AnimationTrackProperty.KeyFrame(component.OriginalScale, 0.0f),
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new AnimationTrackProperty.KeyFrame(component.AnimationScale, component.AnimationTime.Seconds),
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},
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InterpolationMode = AnimationInterpolationMode.Cubic,
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},
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},
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};
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}
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}
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