CatStation/Content.Client/Medical/Cryogenics/CryoPodSystem.cs
Whatstone d9ffbf1d03
Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
* First impl. of appearance TryGetData cleanup

* Handful of fixes

* DamageVisuals: fix HandleDamage call, inheritdoc

* bunch of unused AppearanceSystem instances

* Handful more unused appearance systems, inheritdoc

* JetpackSystem: Ent<T>

* cleanup roundup, more Ent<T>

* a few lingering AppearanceSystem.TryGetData calls

* more lingering AppearanceData access

* Remove unnecessary inheritdoc

* once again, with feeling
2026-10-05 00:45:37 +00:00

69 lines
2.1 KiB
C#

using System.Numerics;
using Content.Shared.Medical.Cryogenics;
using Robust.Client.GameObjects;
namespace Content.Client.Medical.Cryogenics;
public sealed partial class CryoPodSystem : SharedCryoPodSystem
{
[Dependency] private SpriteSystem _sprite = default!;
[SubscribeLocalEvent]
private void OnCryoPodInsertion(EntityUid uid, InsideCryoPodComponent component, ComponentStartup args)
{
if (!TryComp<SpriteComponent>(uid, out var spriteComponent))
{
return;
}
component.PreviousOffset = spriteComponent.Offset;
_sprite.SetOffset((uid, spriteComponent), new Vector2(0, 1));
}
[SubscribeLocalEvent]
private void OnCryoPodRemoval(EntityUid uid, InsideCryoPodComponent component, ComponentRemove args)
{
if (!TryComp<SpriteComponent>(uid, out var spriteComponent))
{
return;
}
_sprite.SetOffset((uid, spriteComponent), component.PreviousOffset);
}
[SubscribeLocalEvent]
private void OnAppearanceChange(EntityUid uid, CryoPodComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
if (!args.TryGetData<bool>(CryoPodVisuals.ContainsEntity, out var isOpen)
|| !args.TryGetData<bool>(CryoPodVisuals.IsOn, out var isOn))
{
return;
}
if (isOpen)
{
_sprite.LayerSetRsiState((uid, args.Sprite), CryoPodVisualLayers.Base, "pod-open");
_sprite.LayerSetVisible((uid, args.Sprite), CryoPodVisualLayers.Cover, false);
}
else
{
_sprite.LayerSetRsiState((uid, args.Sprite), CryoPodVisualLayers.Base, isOn ? "pod-on" : "pod-off");
_sprite.LayerSetRsiState((uid, args.Sprite), CryoPodVisualLayers.Cover, isOn ? "cover-on" : "cover-off");
_sprite.LayerSetVisible((uid, args.Sprite), CryoPodVisualLayers.Cover, true);
}
}
protected override void UpdateUi(Entity<CryoPodComponent> cryoPod)
{
// Atmos and health scanner aren't predicted currently...
}
}
public enum CryoPodVisualLayers : byte
{
Base,
Cover,
}