CatStation/Content.Client/RoundEnd/RoundEndSummaryUIController.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

51 lines
1.4 KiB
C#

using Content.Client.GameTicking;
using Content.Shared.GameTicking;
using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.Input;
using Robust.Client.UserInterface.Controllers;
using Robust.Shared.Input.Binding;
using Robust.Shared.Player;
namespace Content.Client.RoundEnd;
[UsedImplicitly]
public sealed partial class RoundEndSummaryUIController : UIController,
IOnSystemLoaded<ClientGameTicker>
{
[Dependency] private IInputManager _input = default!;
private RoundEndSummaryWindow? _window;
private void ToggleScoreboardWindow(ICommonSession? session = null)
{
if (_window == null)
return;
if (_window.IsOpen)
{
_window.Close();
}
else
{
_window.OpenCenteredRight();
_window.MoveToFront();
}
}
public void OpenRoundEndSummaryWindow(RoundEndMessageEvent message)
{
// Don't open duplicate windows (mainly for replays).
if (_window?.RoundId == message.RoundId)
return;
_window = new RoundEndSummaryWindow(message.GamemodeTitle, message.RoundEndText,
message.RoundDuration, message.RoundId, message.AllPlayersEndInfo);
}
public void OnSystemLoaded(ClientGameTicker system)
{
_input.SetInputCommand(ContentKeyFunctions.ToggleRoundEndSummaryWindow,
InputCmdHandler.FromDelegate(ToggleScoreboardWindow));
}
}