CatStation/Content.Client/StationRecords/GeneralStationRecordConsoleBoundUserInterface.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

73 lines
2.3 KiB
C#

using Content.Shared.Station.Systems;
using Content.Shared.StationRecords;
using Content.Shared.StationRecords.Components;
using Content.Shared.StationRecords.Systems;
using Robust.Client.UserInterface;
namespace Content.Client.StationRecords;
public sealed partial class GeneralStationRecordConsoleBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private GeneralStationRecordConsoleWindow? _window;
[Dependency] private StationSystem _stationSys = default!;
[Dependency] private StationRecordsSystem _recordsSys = default!;
public GeneralStationRecordConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<GeneralStationRecordConsoleWindow>();
_window.OnKeySelected += SelectStationRecord;
_window.OnFiltersChanged += SetStationRecordFilter;
_window.OnDeleted += id => SendPredictedMessage(new DeleteStationRecord(id));
Update();
}
public override void Update()
{
base.Update();
if (!EntMan.TryGetComponent(Owner, out GeneralStationRecordConsoleComponent? comp))
return;
var owningStation = _stationSys.GetOwningStation(Owner);
if (!EntMan.TryGetComponent(owningStation, out StationRecordsComponent? stationRecords))
return;
var listing = _recordsSys.BuildListing((owningStation.Value, stationRecords), comp.Filter);
GeneralStationRecord? record = null;
if (comp.ActiveKey != null)
{
var key = new StationRecordKey(comp.ActiveKey.Value, owningStation.Value);
_recordsSys.TryGetRecord(key, out record, stationRecords);
}
_window?.UpdateState(comp.ActiveKey, record, listing, comp.Filter, comp.CanDeleteEntries);
}
private void SelectStationRecord(uint? key)
{
if (!EntMan.TryGetComponent(Owner, out GeneralStationRecordConsoleComponent? comp))
return;
comp.ActiveKey = key;
Update();
}
private void SetStationRecordFilter(StationRecordFilterType type, string value)
{
if (!EntMan.TryGetComponent(Owner, out GeneralStationRecordConsoleComponent? comp))
return;
comp.Filter = new StationRecordsFilter(type, value);
Update();
}
}