CatStation/Content.Server/Access/Systems/IdCardSystem.cs
portfiend b9b794deef
Microwave Refactor and Prediction (#43129)
* adjust fields of meal recipe prototype

* document microwave recipe datafields

* use file scoped namespace for microwave recipes

* more of this

* localize every microwave recipe

* make microwave system shared

* refactor recipe reagent contents

* refactor recipe solids + add material ingredient datafield

* im making this a bit less silly

* awa

* move this shit out

* move this shit out also

* refactor Wzhzhzh

* im gonna shorten this parameter by 1 actually

* move this into recipes

* make processcontents a little better(?)

* clean imports

* rename a struct

* use cooking ingredients struct

* comment

* use whitelist for this

* unused dependency

* rearranged the parameters of get recipe portions

* rearrange some stuff

* clean up more imports

* move container related functions into separate file

* move this function out of ProcessContents

* prevent microwaves from having items inserted while active

* use IsPowered in microwave system

* use byref syntax and Entity<>

* moving the override up
sorry i like it being up here

* refactor microwave updating

* clean up recipe finish logic

* im renaming this function actually

* move some functions around

* move more stuff around

* some comments

* fix compiler error

* fix the yml of all microwave recipes

* use materials instead of solids for this stuff

* oops

* fix this

* turn microwave sparks into datafield

* move activelymicrowaved events into separate folder

* make UpdateUserInterfaceState use entity only

* rearrange some functions

* move UI functions out

* comment microwave UI stuff

* more comments

* comment recipe functions

* refactor GetTotalIngredients to use an operator

* give CookingIngredients addition methods

* comment the rest of CookingIngredients

* make subtraction functions clearer?

* remove redundant comment

* handle zero/negative ingredient cases

* simplify subtract contents logic

* fix these comments

* typo

* add microwave recipe test

* move active microwave methods

* comment active microwave methods

* comment cooking methods

* comment microwave methods

* change setappearance to use entity<>

* add some public api decorators

* comment all of MicrowaveComponent

* use file-scoped namespace for MicrowaveComponent

* comment

* fix baguette sword

* maybe...?

* oh oops

* document the rest of the owl

* kill the massive YML breaking change

* fix protoman dependency

* move shared microwave stuff to SharedMicrowaveSystem

* fix usings

* move microwave components to shared

* fix up microwave datafields

* move APIs to shared

* move activemicrowave methods to shared

* initialize on shared

* move ui functions to shared

* add actor here

* stuff

* predict microwave update loop

* make clientside microwave system

* adjust the update loop for microwaves

* clean up

* add field deltas to microwaves

* dirty fields instead of whole component

* move this to the partial

* move GetRecipesForMicrowave to shared

* comments

* predict microwave BUI

* oops

* refactor microwave bui update

* move UI messages to shared

* move messages to UI file

* move init to shared

* move container methosd to shared

* oops my using

* move cooking functions into partial

* move cooking methods to shared

* move microwave recipe methods to shared

* move the rest of the microwave events to shared

* update imports

* remove custom type serializer

* better (?) microwave UI prediction

* fix list notations

* OK IT WAS THE DATAFIELDS

* add IOC inject

* dont use IOC for htis

* sealed

* prediction fixes pt1

* make microwave cooking updates more consistent

* datafield tweaks

* test for multiple portions in microwave recipes

* test for multiple recipe portions

* better(?) prediction for malfunctions

* remove redundant comment

* prevent solution reactions in microwave

* cleanup some microwave stuff

* eh i think this should be container actually

* this can be API i think

* reduce system redundancy

* this has to be public

* use resolve pattern for explode

* use GetMicrowaveContents in microwave system

* this can be an API too

* add conversion script for unlocalized recipes

* use EnsureComp instead of AddComp

* suffering

* fix recipe prediction

* fix the audio

* reduce redundant networking

* i think this should be autopaused?

* nevermind we use dynamic portions in the test

* oops i wrote the test wrong

* make lemoon cake take 2 lemoons again
sorry test fail

* rename "materials" to "stacks"
realized theyre different

* add stack guidebook quantities

* Kill audio

* fix lemoon cake recipe for real?

* mark PortionedRecipe as a datadefinition

* fix the microwave timer

* review

* cleanup

* Update SharedMicrowaveSystem.Recipes.cs

* update

* add audio params

* review: inject microwavesystem

* review: named variable

* review: move dependencies

* review: use gametest for recipe test

* review: make access attributes standalone

* rename prototypes and datafields

* review: rename this var

* review: move this function down

* review: remove these scripts

* actually this should stay

* refactor cook time buttons

* review: use a color name for this

* fix timer reset

* Dirty

* review: make ActivelyMicrowavedComponent networked

* review: slarti comments part 1

* review: remove serializable attribute from CookingIngredients

* rename file

* review: more microwave audio boilerplate. yippee!

* review: use resolve pattern for TryGetStackId
i dont like the way this makes the rest of the code look but we ball maybe. i dont know what else to do here

* review: move ui update to constructor

* review: kill LastCookUpdated

* actually i do this instead

* fixed up the PR

* cleanup

* ///

* Update microwave.yml

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-10-04 23:38:48 +00:00

116 lines
4 KiB
C#

using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Chat.Systems;
using Content.Server.Popups;
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Chat;
using Content.Shared.Database;
using Content.Shared.Kitchen;
using Content.Shared.Kitchen.Components;
using Content.Shared.Kitchen.EntitySystems;
using Content.Shared.Popups;
using Robust.Shared.Random;
namespace Content.Server.Access.Systems;
public sealed partial class IdCardSystem : SharedIdCardSystem
{
[Dependency] private PopupSystem _popupSystem = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private IAdminLogManager _adminLogger = default!;
[Dependency] private ChatSystem _chat = default!;
[Dependency] private MicrowaveSystem _microwave = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<IdCardComponent, BeingMicrowavedEvent>(OnMicrowaved);
}
private void OnMicrowaved(EntityUid uid, IdCardComponent component, BeingMicrowavedEvent args)
{
if (!component.CanMicrowave || !TryComp<MicrowaveComponent>(args.Microwave, out var micro) || micro.Broken)
return;
if (TryComp<AccessComponent>(uid, out var access))
{
float randomPick = _random.NextFloat();
// if really unlucky, burn card
if (randomPick <= 0.15f)
{
TryComp(uid, out TransformComponent? transformComponent);
if (transformComponent != null)
{
_popupSystem.PopupCoordinates(Loc.GetString("id-card-component-microwave-burnt", ("id", uid)),
transformComponent.Coordinates, PopupType.Medium);
Spawn("FoodBadRecipe",
transformComponent.Coordinates);
}
_adminLogger.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(args.Microwave)} burnt {ToPrettyString(uid):entity}");
QueueDel(uid);
return;
}
//Explode if the microwave can't handle it
if (!micro.CanMicrowaveIdsSafely)
{
_microwave.Explode((args.Microwave, micro));
return;
}
// If they're unlucky, brick their ID
if (randomPick <= 0.25f)
{
_popupSystem.PopupEntity(Loc.GetString("id-card-component-microwave-bricked", ("id", uid)), uid);
access.Tags.Clear();
Dirty(uid, access);
_adminLogger.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(args.Microwave)} cleared access on {ToPrettyString(uid):entity}");
}
else
{
_popupSystem.PopupEntity(Loc.GetString("id-card-component-microwave-safe", ("id", uid)), uid, PopupType.Medium);
}
// Give them a wonderful new access to compensate for everything
var ids = ProtoMan.EnumeratePrototypes<AccessLevelPrototype>().Where(x => x.CanAddToIdCard).ToArray();
if (ids.Length == 0)
return;
var random = _random.Pick(ids);
access.Tags.Add(random.ID);
Dirty(uid, access);
_adminLogger.Add(LogType.Action, LogImpact.High,
$"{ToPrettyString(args.Microwave)} added {random.ID} access to {ToPrettyString(uid):entity}");
}
}
public override bool ExpireId(Entity<ExpireIdCardComponent> ent)
{
if (!base.ExpireId(ent))
return false;
if (ent.Comp.ExpireMessage != null)
{
_chat.TrySendInGameICMessage(
ent,
Loc.GetString(ent.Comp.ExpireMessage),
InGameICChatType.Speak,
ChatTransmitRange.Normal,
true);
}
return true;
}
}