CatStation/Content.Server/Administration/AdminEventLog/AdminEventLogEui.cs

69 lines
1.9 KiB
C#

using Content.Server.Administration.Managers;
using Content.Server.Discord.WebhookMessages;
using Content.Server.EUI;
using Content.Server.GameTicking;
using Content.Shared.Administration;
using Content.Shared.Administration.AdminEventLog;
using Content.Shared.CCVar;
using Content.Shared.Eui;
using Robust.Shared.Configuration;
namespace Content.Server.Administration.AdminEventLog;
/// <summary>
/// Sends a message to discord after a admin logs a event
/// </summary>
public sealed partial class AdminEventLogEui : BaseEui
{
[Dependency] private IAdminManager _adminManager = default!;
[Dependency] private IConfigurationManager _config = default!;
[Dependency] private EventWebhook _eventWebhook = default!;
[Dependency] private IEntityManager _e = default!;
private int CurrentRoundId => _e.System<ServerGameTicker>().RoundId;
public AdminEventLogEui()
{
IoCManager.InjectDependencies(this);
}
public override async void Opened()
{
base.Opened();
_adminManager.OnPermsChanged += OnPermsChanged;
StateDirty();
}
public override void Closed()
{
base.Closed();
_adminManager.OnPermsChanged -= OnPermsChanged;
}
public override EuiStateBase GetNewState()
{
var state = new AdminEventLogEuiState(CurrentRoundId);
return state;
}
public override async void HandleMessage(EuiMessageBase msg)
{
var message = (AdminEventLogEuiMsg)msg;
_eventWebhook.TrySendMessage(
message.AdminUser,
message.RoundId,
message.EventDescription,
_config.GetCVar(CCVars.DiscordEventWebhook));
}
private void OnPermsChanged(AdminPermsChangedEventArgs args)
{
if (args.Player == Player && !_adminManager.HasAdminFlag(Player, AdminFlags.Admin))
{
Close();
}
}
}