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* Fixes Cryoxadone De-Age, properly adjusts lastHarvest. If age would be reduced below 0 reverts plant to seed with current genetics. * Botany Bugfixes. Cryoxadone De-Age fix. Cryox Regression to seed re-added. Seedless Produce no longer have seeds. Proper Temp tollerance ranges restored. Production no longer clamped to maturation. * Restore Content Server+Client run configuration * Fix formatting in Content Server+Client run configuration * Address botany review feedback * review * fix weed * fix * fix 2 * Update PlantSystem.cs * refactor: revert to EntityTerminatingEvent and leave warning for next generations --------- Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com>
42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Botany.Components;
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using Content.Shared.Botany.Events;
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using Content.Shared.Botany.Systems;
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namespace Content.Server.Botany.Systems;
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public sealed partial class PlantAtmosphericSystem : SharedPlantAtmosphericSystem
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{
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[Dependency] private AtmosphereSystem _atmosphere = default!;
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[Dependency] private PlantHolderSystem _plantHolder = default!;
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[Dependency] private EntityQuery<PlantHolderComponent> _holderQuery;
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[SubscribeLocalEvent]
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private void OnPlantGrow(Entity<PlantAtmosphericComponent> ent, ref PlantGrowEvent args)
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{
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if (!_holderQuery.TryComp(ent.Owner, out var holder))
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return;
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var environment = _atmosphere.GetContainingMixture(ent.Owner, true, true) ?? GasMixture.SpaceGas;
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if (environment.Temperature < ent.Comp.LowHeatTolerance || environment.Temperature > ent.Comp.HighHeatTolerance)
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{
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_plantHolder.AdjustsHealth((ent.Owner, holder), -ent.Comp.HeatToleranceDamage);
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holder.ImproperHeat = true;
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}
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else
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holder.ImproperHeat = false;
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var pressure = environment.Pressure;
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if (pressure < ent.Comp.LowPressureTolerance || pressure > ent.Comp.HighPressureTolerance)
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{
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_plantHolder.AdjustsHealth((ent.Owner, holder), -ent.Comp.PressureToleranceDamage);
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holder.ImproperPressure = true;
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}
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else
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holder.ImproperPressure = false;
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Dirty(ent);
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}
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}
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