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AntagLoadProfileRuleCOmponent.cs
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Re-enabling nukie species(except vox), added antag species blacklisting
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2024-07-05 00:59:16 -07:00 |
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DeathMatchRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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InactivityRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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KillCalloutRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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LoadMapRuleComponent.cs
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2025-12-06 15:45:50 +00:00 |
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MaxTimeRestartRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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NukeOperativeSpawnerComponent.cs
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Content changes for entity categories PR (#27232)
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2024-06-02 14:08:15 +10:00 |
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NukeOpsShuttleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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RespawnDeadRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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RespawnTrackerComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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SandboxRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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SecretRuleComponent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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SubGamemodesComponent.cs
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make thief a subgamemode (#25740)
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2024-03-02 11:33:24 -05:00 |