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https://github.com/space-syndicate/space-station-14.git
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* Scope creep my ass * why was this shit not pushed???? * gone... * fix that * review plus buildd * asfsafsafsafsafas * grug * burber * I'll fix this later * shrimply die * also this * it's snerf or snuthin * assaads * round snend * aaaa * fix this shit for real * actually, don't start GameRules until MapInit now that I think aboot it. * forgot u * don't actually need this part nullable * Deffer comp removal * one liner * do that too * chungus * Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?) * deferred removal :V * aaaaaaaaaaaaaaa * whhop * Whoop * better * landmine that I placed for myself then forgot about lmao * cleanup * FUCKING `!` * gotovo * amogus * please don't check by metadata I beg * waawsasfdfsasfa * sfafsasfafsas * fdsaasffsasfa * code * fix * fasasffasfasfsad * chungaas * I may be stupid * gra * graaaaaaaaaaaaaaaaa * comment * gra * clearing is not predicted and would require major refactors, so don't cache on client. * lame shit :P * last holes * nukeopsfsafsasafsfafsa * why was that shit public bruh * bubrbgwahrghfaka * dynamic * revert change that did nothing lmao
60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
using Content.Server.Objectives;
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using Content.Server.Traitor.Uplink;
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using Content.Shared.FixedPoint;
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using Content.Shared.PDA;
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using Content.Shared.GameTicking.Rules;
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using Content.Shared.GameTicking.Rules.Components;
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namespace Content.Server.GameTicking.Rules;
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public sealed partial class ServerTraitorRuleSystem : TraitorRuleSystem
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{
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[Dependency] private UplinkSystem _uplink = default!;
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public override void Initialize()
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{
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base.Initialize();
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Log.Level = LogLevel.Debug;
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}
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protected override (Note[]?, string) RequestUplink(EntityUid traitor, FixedPoint2 startingBalance, string briefing)
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{
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var pda = _uplink.FindUplinkTarget(traitor);
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Log.Debug($"MakeTraitor {ToPrettyString(traitor)} - Uplink add");
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var uplinked = _uplink.AddUplink(traitor, startingBalance, out var code, pda, giveDiscounts: true, bindToPda: false);
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if (code != null && uplinked == AddUplinkResult.Pda)
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{
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Log.Debug($"MakeTraitor {ToPrettyString(traitor)} - Uplink is PDA");
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// If giveUplink is false the uplink code part is omitted
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briefing = string.Format("{0}\n{1}",
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briefing,
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Loc.GetString("traitor-role-uplink-code-short", ("code", string.Join("-", code).Replace("sharp", "#"))));
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return (code, briefing);
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}
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if (uplinked == AddUplinkResult.Implant)
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{
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Log.Debug($"MakeTraitor {ToPrettyString(traitor)} - Uplink is implant");
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briefing += "\n" + Loc.GetString("traitor-role-uplink-implant-short");
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}
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else
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{
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Log.Error($"MakeTraitor failed on {ToPrettyString(traitor)} - No uplink could be added");
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}
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return (null, briefing);
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}
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// TODO: AntagCodewordsComponent
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[SubscribeLocalEvent]
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private void OnObjectivesTextPrepend(EntityUid uid, TraitorRuleComponent comp, ref ObjectivesTextPrependEvent args)
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{
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if(comp.GiveCodewords)
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args.Text += "\n" + Loc.GetString("traitor-round-end-codewords", ("codewords", string.Join(", ", Codeword.GetCodewords(comp.CodewordFactionPrototypeId))));
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}
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}
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