CatStation/Content.Server/Ghost/GhostCommand.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

59 lines
2.1 KiB
C#

using Content.Server.Popups;
using Content.Shared.Administration;
using Content.Shared.GameTicking;
using Content.Shared.Mind;
using Robust.Shared.Console;
using Content.Server.GameTicking;
namespace Content.Server.Ghost
{
[AnyCommand]
public sealed partial class GhostCommand : IConsoleCommand
{
[Dependency] private IEntityManager _entities = default!;
public string Command => "ghost";
public string Description => Loc.GetString("ghost-command-description");
public string Help => Loc.GetString("ghost-command-help-text");
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player;
if (player == null)
{
shell.WriteLine(Loc.GetString("ghost-command-no-session"));
return;
}
var gameTicker = _entities.System<ServerGameTicker>();
if (!gameTicker.PlayerGameStatuses.TryGetValue(player.UserId, out var playerStatus) ||
playerStatus is not PlayerGameStatus.JoinedGame)
{
shell.WriteLine(Loc.GetString("ghost-command-error-lobby"));
return;
}
if (player.AttachedEntity is { Valid: true } frozen &&
_entities.HasComponent<AdminFrozenComponent>(frozen))
{
var deniedMessage = Loc.GetString("ghost-command-denied");
shell.WriteLine(deniedMessage);
_entities.System<PopupSystem>()
.PopupEntity(deniedMessage, frozen, frozen);
return;
}
var minds = _entities.System<SharedMindSystem>();
if (!minds.TryGetMind(player, out var mindId, out var mind))
{
mindId = minds.CreateMind(player.UserId);
mind = _entities.GetComponent<MindComponent>(mindId);
}
if (!_entities.System<GhostSystem>().OnGhostAttempt(mindId, true, true, mind: mind))
{
shell.WriteLine(Loc.GetString("ghost-command-denied"));
}
}
}
}