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Math
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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ActiveHandComponentPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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ActiveHandEntityPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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ActiveHandFreePrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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BuckledPrecondition.cs
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CoordinatesInRangePrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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CoordinatesNotInRangePrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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GunAmmoPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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HandcuffedPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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HasOrdersPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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HasStatusEffectPrecondition.cs
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New HTN precondition: has status effect (#39781)
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2025-10-07 18:53:25 +00:00 |
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HTNPrecondition.cs
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InContainerPrecondition.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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InFriendlyContainerPrecondition.cs
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Grenade penguin htn (#34935)
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2025-10-15 23:48:00 +00:00 |
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IsEmaggedPrecondition.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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ItemTogglePrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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KeyExistsPrecondition.cs
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Clean up new HTNs tasks (#28469)
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2024-06-01 13:46:35 -04:00 |
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KeyNotExistsPrecondition.cs
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Clean up new HTNs tasks (#28469)
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2024-06-01 13:46:35 -04:00 |
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NeedToRackBoltPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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PulledPrecondition.cs
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Pulling rework v2 (#24936)
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2024-03-19 14:30:56 +11:00 |
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SatiationPrecondition.cs
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Refactor hunger and thirst systems (#34166)
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2026-08-08 22:44:24 +00:00 |
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TargetInLOSPrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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TargetInRangePrecondition.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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WieldedPrecondition.cs
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Add integration test for wielding and multi-handed items (#41028)
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2026-05-17 21:58:59 +00:00 |