CatStation/Content.Server/NPC/HTN/PrimitiveTasks/Operators/Combat/RackBoltOperator.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

33 lines
1.3 KiB
C#

using Content.Server.Hands.Systems;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Systems;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Combat;
/// <summary>
/// Operator that racks the bolt of a gun with <see cref="ChamberMagazineAmmoProviderComponent"/>.
/// </summary>
public sealed partial class RackBoltOperator : HTNOperator
{
[Dependency] private IEntityManager _entManager = default!;
public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
{
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
if (!blackboard.TryGetValue<string>(NPCBlackboard.ActiveHand, out var activeHand, _entManager))
return HTNOperatorStatus.Failed;
var handsSystem = _entManager.System<HandsSystem>();
if (!handsSystem.TryGetHeldItem(owner, activeHand, out var gunUid))
return HTNOperatorStatus.Failed;
if (!_entManager.TryGetComponent<ChamberMagazineAmmoProviderComponent>(gunUid, out var chamberMagazine))
return HTNOperatorStatus.Failed;
var gunSystem = _entManager.System<SharedGunSystem>();
gunSystem.UseChambered(gunUid.Value, chamberMagazine, owner);
return HTNOperatorStatus.Finished;
}
}