CatStation/Content.Server/NPC/Pathfinding
Perry Fraser f762b4b23f
Slightly rework pathfinding obstacle avoidance and handling (#38056)
* fix: fix NPC route cost overlay mode

* feat: adjust pathfinding weights

Plus drive-by import trim.

* feat: rework pathfinding obstacle avoidance

* review by Pok

* fix merge

* Update NPCSteeringSystem.Obstacles.cs

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Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-10-05 17:46:47 +11:00
..
GridPathfindingChunk.cs
GridPathfindingComponent.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
PathfindingRequestEvent.cs
PathfindingSystem.AStar.cs
PathfindingSystem.BFS.cs
PathfindingSystem.Breadth.cs .NET 9 forward compatibility changes (#33421) 2024-11-20 11:17:45 +11:00
PathfindingSystem.Common.cs Slightly rework pathfinding obstacle avoidance and handling (#38056) 2026-10-05 17:46:47 +11:00
PathfindingSystem.cs Use dependency injection for EntityQuery<T>s in Content.Server (#43566) 2026-05-17 15:59:37 +00:00
PathfindingSystem.Distance.cs Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
PathfindingSystem.Grid.cs Pathfindingsystem minor optimisation (#44340) 2026-06-26 02:22:45 +00:00
PathfindingSystem.Helper.cs
PathfindingSystem.Simple.cs Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
PathfindingSystem.Splines.cs Replace all uses of System.Random with IRobustRandom, resolve all System.Random warnings. (#32) 2026-06-16 23:38:37 +00:00
PathfindingSystem.Widen.cs Replace all uses of System.Random with IRobustRandom, resolve all System.Random warnings. (#32) 2026-06-16 23:38:37 +00:00
PathFlags.cs
PathPoly.cs
PathPortal.cs
PathRequest.cs
PathResult.cs