CatStation/Content.Server/Objectives/Components/ChangelingEscapeDepartmentConditionComponent.cs
KeTuFaisPiKiNut 5a6bf259d6
Changeling Escape as Department Objective (#44220)
* insanity

* changeling real pliz

* the wizard

* no conflict plz :3

* Update Content.Server/Objectives/Systems/ChangelingEscapeDepartmentConditionSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* linq is hell

* Update Content.Server/Objectives/Systems/ChangelingEscapeDepartmentConditionSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* comment & API

* wokism is real and is coming for you in this pride month

* i am stoopid and dont know how to code :3

* cleanup, self review, usual stuff

* oops

* comments and difficulty

* fuck everything

* add to rolls

* FFS

* self ontag

* filters? you should kill your mom, here's why women never fuck you here's how you could build a bomb.

* ncat

* Update Content.Shared/Roles/Jobs/SharedJobSystem.cs

eqweqwewqe

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* address slam,s reviews idfk this will be squashed anyway

* from captain sprite (apparently removed on master) to atmosian sprite

* Minor cleanup changes

---------

Co-authored-by: nomdéraisonnablementlong <you@example.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-08-13 13:03:37 +00:00

23 lines
845 B
C#

using Content.Server.Objectives.Systems;
using Content.Shared.Roles;
using Robust.Shared.Prototypes;
namespace Content.Server.Objectives.Components;
/// <summary>
/// Requires that the changeling:
/// 1. Is on the emergency shuttle when docking to CentComm
/// 2. Is currently transformed into the identity of someone in the target department
/// 3. Is wearing an ID card with the matching dept
/// Depends on <see cref="TargetObjectiveComponent"/> to know which target department to check for.
/// </summary>
[RegisterComponent]
[Access(typeof(ChangelingEscapeDepartmentConditionSystem))]
public sealed partial class ChangelingEscapeDepartmentConditionComponent : Component
{
/// <summary>
/// The department that is targeted by the objective.
/// </summary>
[DataField]
public ProtoId<DepartmentPrototype>? Department;
}