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* Move immovable rods to entity tables + fix them spawning * Review * Missed some whitespace.
14 lines
451 B
C#
14 lines
451 B
C#
using Content.Server.StationEvents.Events;
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using Content.Shared.EntityTable.EntitySelectors;
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namespace Content.Server.StationEvents.Components;
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[RegisterComponent, Access(typeof(ImmovableRodRule))]
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public sealed partial class ImmovableRodRuleComponent : Component
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{
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/// <summary>
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/// List of possible rods and spawn probabilities.
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/// </summary>
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[DataField(required: true)]
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public EntityTableSelector RodPrototypes = default!;
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}
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