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8 lines
278 B
C#
8 lines
278 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Beeper.Components;
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[RegisterComponent] //component tag for events. If we add support for component pairs on events then this won't be needed anymore!
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public sealed partial class ProximityBeeperComponent : Component
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{
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}
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