CatStation/Content.Shared/CartridgeLoader/CartridgeLoaderComponent.cs

40 lines
1.3 KiB
C#

using Content.Shared.Containers.ItemSlots;
using Robust.Shared.GameStates;
namespace Content.Shared.CartridgeLoader;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(CartridgeLoaderSystem))]
public sealed partial class CartridgeLoaderComponent : Component
{
public const string UnremovableContainerId = "preinstalled-program-container";
public const string RemovableContainerId = "removable-program-container";
public const string CartridgeSlotId = "Cartridge-Slot";
[DataField]
public ItemSlot CartridgeSlot = new();
/// <summary>
/// The currently running program that has its ui showing
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? ActiveProgram = default;
/// <summary>
/// The maximum amount of programs that can be installed on the cartridge loader entity
/// </summary>
[DataField, AutoNetworkedField]
public int DiskSpace = 8;
/// <summary>
/// Controls whether the cartridge loader will play notifications if it supports it at all
/// TODO: Add an option for this to the PDA
/// </summary>
[DataField, AutoNetworkedField]
public bool NotificationsEnabled = true;
[DataField(required: true)]
public Enum UiKey = default!;
}