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* Add total identities gained field and copy relevant objectives * Update objective description to make clearer that DNA sting works * Update most identities objective description to make clearer that DNA sting works * renames --------- Co-authored-by: ScarKy0 <scarky0@onet.eu>
22 lines
625 B
C#
22 lines
625 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Changeling.Components;
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/// <summary>
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/// Tracks devoured identities on the mind of the changeling, used for objectives.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ChangelingMindIdentityTrackerComponent : Component
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{
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/// <summary>
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/// Amount of unique entities devoured by this changeling.
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/// </summary>
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[DataField]
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public int Devoured;
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/// <summary>
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/// Amount of unique identities gained by this changeling (not necessarily devoured).
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/// </summary>
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[DataField]
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public int Gained;
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}
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