CatStation/Content.Shared/Chemistry/EntitySystems/RehydratableSystem.cs
ShadowCommander 2cfc6f1988
Replace usages of AttachToGridOrMap with TryGetGridOrMapCoordinates (#27951)
* Rename TryGetMapOrGridCoordinates to make it clearer it gets grid first

* Replace AttachToGridOrMap with spawning directly to map or grid

* Fix a typo

Signed-off-by: Connor Huffine <chuffine@gmail.com>

* Remove uneccessary attachment

Signed-off-by: Connor Huffine <chuffine@gmail.com>

* Force full test refresh

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Signed-off-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: Connor Huffine <chuffine@gmail.com>
2026-07-19 22:18:50 +00:00

68 lines
2.5 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.Components;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Popups;
using Robust.Shared.Network;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Shared.Chemistry.EntitySystems;
public sealed partial class RehydratableSystem : EntitySystem
{
[Dependency] private INetManager _net = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private SharedPopupSystem _popup = default!;
[Dependency] private SharedSolutionContainerSystem _solutions = default!;
[Dependency] private SharedTransformSystem _xform = default!;
[Dependency] private ISharedAdminLogManager _adminLogger = default!;
[Dependency] private IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RehydratableComponent, SolutionChangedEvent>(OnSolutionChange);
}
private void OnSolutionChange(Entity<RehydratableComponent> ent, ref SolutionChangedEvent args)
{
// The changes are already networked as part of the same game state.
if (_timing.ApplyingState)
return;
var quantity = _solutions.GetTotalPrototypeQuantity(ent.Owner, ent.Comp.CatalystPrototype);
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(ent.Owner)} was hydrated, now contains a solution of: {SharedSolutionContainerSystem.ToPrettyString(args.Solution.Comp.Solution)}.");
if (quantity != FixedPoint2.Zero && quantity >= ent.Comp.CatalystMinimum)
{
Expand(ent);
}
}
// Try not to make this public if you can help it.
private void Expand(Entity<RehydratableComponent> ent)
{
if (_net.IsClient)
return;
var (uid, comp) = ent;
var randomMob = _random.Pick(comp.PossibleSpawns);
if (!_xform.TryGetMapOrGridCoordinates(uid, out var spawnCoordinates))
return;
var target = Spawn(randomMob, spawnCoordinates.Value);
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(ent.Owner)} has been hydrated correctly and spawned: {ToPrettyString(target)}.");
_popup.PopupEntity(Loc.GetString("rehydratable-component-expands-message", ("owner", uid)), target);
var ev = new GotRehydratedEvent(target);
RaiseLocalEvent(uid, ref ev);
// prevent double hydration while queued
RemComp<RehydratableComponent>(uid);
QueueDel(uid);
}
}