CatStation/Content.Shared/Cloning/CloningPodComponent.cs
Stanislav b22d38f9c0
Yaml audio params are often ignored (#36259)
* Replace WithVolume() with AddVolume(),
Remove AudioHelpers.WithVariation(),
Use specifier options for audio params

* Undo switching to AudioParams.AddVariation()

* Replace AudioHelpers.WithVariation with AudioParams.AddVariation()

* Test AudioParams.AddVariation() and change input parameters to sound like previous AudioHelpers.WithVariation()

* Fix build error

* Fix build error v2

* Remove DoAfter

* fixes

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-07-25 16:16:23 +00:00

78 lines
1.8 KiB
C#

using Content.Shared.DeviceLinking;
using Content.Shared.Materials;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Cloning;
[RegisterComponent]
public sealed partial class CloningPodComponent : Component
{
[DataField]
public ProtoId<SinkPortPrototype> PodPort = "CloningPodReceiver";
[ViewVariables]
public ContainerSlot BodyContainer = default!;
/// <summary>
/// How long the cloning has been going on for.
/// </summary>
[ViewVariables]
public float CloningProgress = 0;
[ViewVariables]
public int UsedBiomass = 70;
[ViewVariables]
public bool FailedClone = false;
/// <summary>
/// The material that is used to clone entities.
/// </summary>
[DataField]
public ProtoId<MaterialPrototype> RequiredMaterial = "Biomass";
/// <summary>
/// The current amount of time it takes to clone a body.
/// </summary>
[DataField]
public float CloningTime = 30f;
/// <summary>
/// The mob to spawn on emag.
/// </summary>
[DataField]
public EntProtoId MobSpawnId = "MobAbomination";
/// <summary>
/// The sound played when a mob is spawned from an emagged cloning pod.
/// </summary>
[DataField]
public SoundSpecifier ScreamSound = new SoundCollectionSpecifier("ZombieScreams")
{
Params = AudioParams.Default.AddVolume(4),
};
[ViewVariables(VVAccess.ReadWrite)]
public CloningPodStatus Status;
[ViewVariables]
public EntityUid? ConnectedConsole;
}
[Serializable, NetSerializable]
public enum CloningPodVisuals : byte
{
Status
}
[Serializable, NetSerializable]
public enum CloningPodStatus : byte
{
Idle,
Cloning,
Gore,
NoMind
}