CatStation/Content.Shared/Inventory
2026-09-17 23:33:06 +07:00
..
Events Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
VirtualItem Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
BlockItemNameInHandComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
InventoryComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
InventorySystem.cs
InventorySystem.Equip.cs Fix: Add `SharedContainerSystem.CanInsert check to the InventorySystem.CanEquip` (#44816) 2026-08-11 04:10:59 +00:00
InventorySystem.Helpers.cs Fake Armblade Sting (#45724) 2026-09-03 19:58:20 +00:00
InventorySystem.Relay.cs merge remote wizden/master 2026-09-06 14:40:48 +07:00
InventorySystem.Slots.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
RelaySubscriptionHelpers.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-04-28 17:11:46 +10:00