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* yml changes * recursive code * use the recursive stuff * fix * use enum * remove blank line Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> * remove code * datafield removed * add size proto * rename to Plushie * rename to cake * cake size protos * remove size protos * ensure size smaller * use map init and log error * this is automatic now * this is automatic now * send to the client * upgrade to error again * update proto to avoid tiny items with secret stash * ops * add size to toilet * update plushie protos to remove secret stash from ian * ops, forgot to remove these lines * remove datafield tag Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com> * use WasModified Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com> * review * Update SecretStashComponent.cs --------- Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com> |
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| .. | ||
| ItemToggle | ||
| BindItemOnEquipComponent.cs | ||
| BindItemOnEquipSystem.cs | ||
| ForcedItemStatusEffectComponent.cs | ||
| ForcedItemStatusEffectItemComponent.cs | ||
| ForcedItemStatusEffectSystem.cs | ||
| HeldSpeedModifierComponent.cs | ||
| HeldSpeedModifierSystem.cs | ||
| ItemComponent.cs | ||
| ItemSizeChangedEvent.cs | ||
| ItemSizePrototype.cs | ||
| MultiHandedItemComponent.cs | ||
| MultiHandedItemSystem.cs | ||
| PickupAttemptEvent.cs | ||
| SharedItemSystem.cs | ||