CatStation/Content.Shared/Maps
SlamBamActionman 0cd76c7bac
Add industrial smelters (admin only) (#43651)
* Initial commit with shredder base functionality

* Fix items being deleted and make items continue moving after a grid tile gets deleted

* Make a bunch of previously unpullable/unrecyclable things work

* temp commit

* Fix the recycling hitbox to actually be good code

* Fix material spawning via tiles

* Finish up the prototype visuals for the shredder

* SHRED EVERYTHING

* Add reduced efficiency for recycling with shreder

* Fix miss in conflict merge

* Make more things pullable

* Update shredder textures to look different to recyclers

* Remove unused

* "fix" repairability and sprites

* Update sprites, set up TODO-s

* Fix switches, description

* Fix up some comments

* Add "Do Not Map" to the smelter

* Add to meta.json

* Review fixes

* Review changes

* Review changes

* Remove readonly in new system

* Aaaand partial class

* Fix the final test issues

* Update and resolve merge conflicts

* Update the impulse strength to match new mass values

* Fix issues after merge conflict

* Update size, fix physics resolve errors, prevent computers/circuitboards from being deleted

* Review comments

* Fix tiles giving steel

* Add a todo about tilestacking
2026-09-22 09:04:21 +00:00
..
ContentTileDefinition.cs Add industrial smelters (admin only) (#43651) 2026-09-22 09:04:21 +00:00
GameMapCondition.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameMapPoolPrototype.cs Move GameTicker to Shared (#45834) 2026-09-16 19:34:19 +00:00
GameMapPrototype.cs Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
GameMapPrototype.JobWeights.cs Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
GameMapPrototype.MapSelection.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
SharedGridDraggingSystem.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
TileHistoryComponent.cs Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
TileSystem.cs Cleanup: fix content-side obsolete TransformComponent warnings (#44494) 2026-07-28 22:45:45 +00:00
TurfSystem.cs Update engine to 288.0.0 and fix tests. (#45197) 2026-08-08 16:56:52 +10:00
TurfSystem.TileDefinitions.cs Ambient occlusion overlay optimisation + art change + cleanup (#44262) 2026-08-08 16:29:35 +10:00