CatStation/Content.Shared/Movement/Components/JetpackComponent.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

---------

Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

29 lines
717 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Movement.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class JetpackComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid? JetpackUser;
[DataField]
public float MoleUsage = 0.012f;
[DataField]
public EntProtoId ToggleAction = "ActionToggleJetpack";
[DataField, AutoNetworkedField]
public EntityUid? ToggleActionEntity;
[DataField]
public float Acceleration = 1f;
[DataField]
public float Friction = 0.25f; // same as off-grid friction
[DataField]
public float WeightlessModifier = 1.2f;
}