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* Initial commit * RMC? I 'ardly know 'er * Sprout * Rework it to use job icons * Revert the one change * Always the one yaml * Easy review changes * We do a little salami * Review changes * NIGHTMARE NIGHTMARE NIGHTMARE * Update to use StatusIconPrototype only * Remove async * Aaaand remove the comment, bah * Review fixes * Update master * Add the ability for ghosts to see * Byte backing * Review fix + comment * Update to 90 min * Add todo message
15 lines
625 B
C#
15 lines
625 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.NewPlayer;
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/// <summary>
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/// Players with this component can see the status icon related to <see cref="NewPlayerIconComponent"/>.
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/// This component should only be provided to players in good standing, as it provides info on who is new to the game.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ShowNewPlayerIconComponent : Component
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{
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// It only matters for the component owner client that they have it, so best not to share it to other clients.
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/// <inheritdoc />
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public override bool SendOnlyToOwner => true;
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}
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