CatStation/Content.Shared/Nutrition/Components/SatiationCounterAlertComponent.cs
ScarKy0 091180655d
Changeling Chemicals (#45239)
* initially works i think

* yeah

* pulled these numbers outta my ass

* text

* silly

* fixy fix

* fix

* This sure is a videogame

* init test fuck everything

* sprites

* fix dirty

* query

* another query

* craftable changeling sting

* remove todo

* \n

* doc
2026-08-19 19:25:16 +00:00

20 lines
702 B
C#

using Content.Shared.Alert.Components;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.Nutrition.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Nutrition.Components;
/// <summary>
/// Used for alerts that wish to display their satiation value using <see cref="GenericCounterAlertComponent"/>
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class SatiationCounterAlertComponent : Component
{
/// <summary>
/// The satiation type whose count should be used for the alert.
/// </summary>
[DataField]
public ProtoId<SatiationTypePrototype> SatiationType = SatiationSystem.Hunger;
}