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17 lines
639 B
C#
17 lines
639 B
C#
using Content.Shared.Dataset;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Players.PlayTimeTracking;
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public static class PlayTimeTrackingShared
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{
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/// <summary>
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/// The prototype ID of the play time tracker that represents overall playtime, i.e. not tied to any one role.
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/// </summary>
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public static readonly ProtoId<PlayTimeTrackerPrototype> TrackerOverall = "Overall";
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/// <summary>
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/// The prototype ID of the play time tracker that represents admin time, when a player is in game as admin.
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/// </summary>
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public static readonly ProtoId<PlayTimeTrackerPrototype> TrackerAdmin = "Admin";
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}
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