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* move-accents-to-shared * Update AccentSystem.cs * Update ListeningSystem.cs * aaaaaa * Update AccentSystem.cs * oh god * aaooao * // * review * fix * Update VocalSystem.cs
11 lines
382 B
C#
11 lines
382 B
C#
using Content.Shared.Speech.EntitySystems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Speech.Components;
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/// <summary>
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/// Makes the entity's speech unblockable by speech-blocking effects or entities.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(UnblockableSpeechSystem))]
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public sealed partial class UnblockableSpeechComponent : Component;
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