CatStation/Content.Shared/Speech/EntitySystems/GermanAccentSystem.cs
Pok 7a8fab78e3
Move Accents to Shared v2 (#44772)
* move-accents-to-shared

* Update AccentSystem.cs

* Update ListeningSystem.cs

* aaaaaa

* Update AccentSystem.cs

* oh god

* aaooao

* //

* review

* fix

* Update VocalSystem.cs
2026-07-25 22:29:39 +00:00

82 lines
3 KiB
C#

using System.Text;
using System.Text.RegularExpressions;
using Content.Shared.Random.Helpers;
using Content.Shared.Speech.Components;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Shared.Speech.EntitySystems;
public sealed partial class GermanAccentSystem : RelayAccentSystem<GermanAccentComponent>
{
[Dependency] private IGameTiming _timing = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private ReplacementAccentSystem _replacement = default!;
private static readonly Regex RegexTh = new(@"(?<=\s|^)th", RegexOptions.IgnoreCase);
private static readonly Regex RegexThe = new(@"(?<=\s|^)the(?=\s|$)", RegexOptions.IgnoreCase);
public override string Accentuate(string message, Entity<GermanAccentComponent>? ent = null)
{
var msg = message;
var random = ent.HasValue
? SharedRandomExtensions.PredictedRandom(_timing, GetNetEntity(ent.Value))
: _random;
// rarely, "the" should become "das" instead of "ze"
// TODO: The ReplacementAccentSystem should have random replacements this built-in.
foreach (Match match in RegexThe.Matches(msg))
{
if (random.Prob(0.3f))
{
// just shift T, H and E over to D, A and S to preserve capitalization
msg = msg.Substring(0, match.Index) +
(char)(msg[match.Index] - 16) +
(char)(msg[match.Index + 1] - 7) +
(char)(msg[match.Index + 2] + 14) +
msg.Substring(match.Index + 3);
}
}
// now, apply word replacements
msg = _replacement.ApplyReplacements(msg, "german", ent?.Owner);
// replace th with zh (for zhis, zhat, etc. the => ze is handled by replacements already)
var msgBuilder = new StringBuilder(msg);
foreach (Match match in RegexTh.Matches(msg))
{
// just shift the T over to a Z to preserve capitalization
msgBuilder[match.Index] = (char) (msgBuilder[match.Index] + 6);
}
// Random Umlaut Time! (The joke outweighs the emotional damage this inflicts on actual Germans)
var umlautCooldown = 0;
for (var i = 0; i < msgBuilder.Length; i++)
{
if (umlautCooldown == 0)
{
if (random.Prob(0.1f)) // 10% of all eligible vowels become umlauts)
{
msgBuilder[i] = msgBuilder[i] switch
{
'A' => 'Ä',
'a' => 'ä',
'O' => 'Ö',
'o' => 'ö',
'U' => 'Ü',
'u' => 'ü',
_ => msgBuilder[i]
};
umlautCooldown = 4;
}
}
else
{
umlautCooldown--;
}
}
return msgBuilder.ToString();
}
}